Hello OxF,
I really like this plugin as it allows for some really dynamic buffs, however i have found a small issue. When firing the Compound Bow it should be dealing double damage when fully charged, however when testing fully charged shots on a spawned 'ridable.horse' entity it's only dealing 50 damage instead of 100. Also tested with and without the plugin on Crocodile and it is apparent that the X2 bonus damage modifier is not applying. If it's not too much trouble it would be nice to see this issue fixed, since some players really like the compound bow for that unique extra damage.