I would like to suggest adding more advanced item drop configuration options. It would be very useful to have separate fields for defining a guaranteed minimum amount (for example, the item always drops 3 units), a maximum possible amount (for example, up to 9 units), and an additional setting to specify the percentage chance of dropping the maximum amount.
The intended logic would be: by default, the item always drops the minimum amount (e.g., 3 units), but with a defined probability (for example, 15–20%), the drop is replaced by the maximum amount (e.g., 9 units). This would allow server owners to fine-tune loot balance and control the likelihood of players receiving higher item quantities in a more flexible and predictable way.