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IIIaKa

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Everything posted by IIIaKa

  1. IIIaKa

    Backpacks conflict

    If the issue persists, feel free to report it in this thread.
  2. IIIaKa

    Backpacks conflict

    Changed Status from Work in Progress to Fixed Changed Fixed In from 0.1.14 to Next Version
  3. IIIaKa

    Backpacks conflict

    Hello, yes, this issue has already been fixed in a future update. Besides that, admins couldn't turn on furnaces and refineries with admin loot enabled.
  4. P.S. A plugin that works with AdvancedStatus.
  5. Changed Status from Pending to Not a Bug
  6. You also can ask the author of the BalanceStatus plugin to add direct support for AdvancedStatus, it wouldn’t take much effort. But I suspect that the author is no longer maintaining this plugin, as purchases are disabled and the last support request has been unanswered since February of last year.
  7. @Bad Cop Hello. You have opened a support request in the AdvancedStatus plugin, but you need to open it in the support section of the BalanceStatus plugin. Additionally, I can see that AdvancedStatus is not listed among the supported plugins of BalanceStatus.
  8. IIIaKa

    Command pstatus not working

    At the moment, you need to enter the full command, "/pstatus display" In the next update, I will add messages for incorrect command input.
  9. IIIaKa

    /wipe add broken

    Hello, I'm glad that the issue has been resolved
  10. Hello, you opened a support ticket regarding the RealPVE plugin in the TwigsDecay plugin. OnEntityEnter is an On object hook, meaning its return value doesn’t matter for plugins. It's just a warning that can be ignored, it doesn't affect anything, aside from being annoying with console messages. Oxide simply doesn’t account for this when checking for hook conflicts. I've already found and suggested a solution to this issue, but it needs approval. You can also support this solution to help get it approved faster. https://github.com/OxideMod/Oxide.Core/pull/103
  11. IIIaKa

    conboy

    Hello. OnEntityTakeDamage is an On object hook, meaning its return value doesn’t matter for plugins. It's just a warning that can be ignored, it doesn't affect anything, aside from being annoying with console messages. Oxide simply doesn’t account for this when checking for hook conflicts. I've already found and suggested a solution to this issue, but it needs approval. You can also support this solution to help get it approved faster. https://github.com/OxideMod/Oxide.Core/pull/103
  12. IIIaKa

    Command pstatus not working

    Hello, could you please specify the exact command you're entering(in full)?
  13. IIIaKa

    Command pstatus not working

    Changed Status from Pending to Work in Progress
  14. IIIaKa

    Backpacks conflict

    Judging by your other support request, please check that you're using the latest(0.1.14) version of the plugin.
  15. Changed Status from Pending to Work in Progress
  16. If the issue persists, feel free to report it in this thread.
  17. Changed Status from Pending to Not a Bug
  18. Hello, I'm glad you figured out the issue!
  19. IIIaKa

    broken with shield update

    Just noticed that the support ticket is in the BalanceBar plugin. This issue is related to AdvancedStatus and will be fixed in version 0.1.19.
  20. IIIaKa

    broken with shield update

    Changed Status from Fixed to Not a Bug
  21. IIIaKa

    OnEntityTakeDamage

    Hello, as far as I understand, you're using version 0.1.13. Try the latest version 0.1.14. P.S. Read changelog before update.
  22. IIIaKa

    broken with shield update

    If the issue persists, feel free to report it in this thread.
  23. IIIaKa

    broken with shield update

    Changed Status from Pending to Fixed Changed Fixed In to Next Version
  24. IIIaKa

    broken with shield update

    Hello, thank you for reaching out. The issue will be resolved in the next update.
  25. IIIaKa

    pictures not displayed

    If the issue persists, feel free to report it in this thread.
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