Jump to content

IIIaKa

Creator
  • Posts

    2,295
  • Joined

  • Last visited

  • Days Won

    9

Everything posted by IIIaKa

  1. IIIaKa

    Error

    Changed Status from Pending to Work in Progress
  2. IIIaKa

    Overlap

    If you have anything to add, feel free to write in this thread.
  3. IIIaKa

    Overlap

    Changed Status from Work in Progress to Can't Reproduce
  4. IIIaKa

    fuel status naval patch

    If you have anything to add, feel free to write in this thread.
  5. IIIaKa

    fuel status naval patch

    Changed Status from Work in Progress to Fixed Changed Fixed In to Next Version
  6. IIIaKa

    fuel status naval patch

    Changed Status from Pending to Work in Progress
  7. IIIaKa

    無法使用

    If you have anything to add, feel free to write in this thread.
  8. IIIaKa

    無法使用

    Changed Status from Work in Progress to Can't Reproduce
  9. IIIaKa

    RCP error when looting

    Changed Status from Work in Progress to Gremlins Changed Fixed In to 0.1.5.1
  10. IIIaKa

    RCP error when looting

    Changed Status from Pending to Work in Progress
  11. IIIaKa

    Warehouse

    Hello. This is a storage(warehouse) plugin, meaning players deposit their own items(crafted, looted and etc) for safekeeping. As for the giveaway, the items placed there come from the world(buried, banned players, destroyed in safe zone backpacks and etc), they are not created artificially. Except for the forced filling of the giveaway storage via command, only there are items created artificially, but even then, not all items go into the "randomizer". There's a default list of forbidden items, but when adding new ones(in game updates), it(in plugin) still needs to be updated. Most likely, I'll move this list to the config so admins can add or remove items themselves.
  12. IIIaKa

    Trader

    In the next update, there will be an option to enable cooldown checking for the target player as well.
  13. IIIaKa

    Industrial Dung

    It used to work like that. The plugin handled every instance of any item being dropped on the ground. Now a better method is used, the dung is moved directly into the container after the horse produces it and before it is dropped on the ground, thereby reducing the number of required operations.
  14. IIIaKa

    Industrial Dung

    Hello. No, this plugin installs industrial adapters. But if you want to put a hopper to collect manure, it's not necessary, because the dung is automatically collected into chests. You can also check the video, it shows everything clearly.
  15. IIIaKa

    Trader

    Hello. Thanks for the suggestion, I'll try to add it in the next update. I didn't understand this part.
  16. IIIaKa

    Wipe Status

    Hello. If I'm not mistaken, you had Carbon, and it seems the "wipe" command was already taken, so I recommend that you change the "wipe" command to something else in the WipeStatus plugin config file, for example, "wipe_bar". Could you please let me know what else isn't working?
  17. IIIaKa

    Wipe Status

    Hello. I recommend using the "Image_Local" property, which allows you to store images directly on your server(*SERVER*\oxide\data\AdvancedStatus\Images), thereby avoiding dependency on third-party services. Also, all icons for my status plugins are available in the AdvancedStatus plugin archive, in the \data\AdvancedStatus\Images folder. You can either use a local image or upload the image to any image hosting service you prefer.
  18. Hello. Sorry for bringing up an old topic, but I'm a bit confused. Does CheckSkinOwnership only work for building skins? It only accepts an int, while all skinIDs are of type ulong. Also, the steamDlc property is null for many items, for example, if you take the ItemDefinition of the Ice Throne(from Ice King Pack), its steamDlc is null. How can one check the availability of an item by skinID and separately by itemid/ItemDefinition? Introduce rules but not provide a working tool to enforce them, in classic Facepunch style...
  19. IIIaKa

    Skull Trophy

    Hello, at the moment it may cause issues by giving random items(skull trophies and etc) that a specific player might not have access to. But this isn't the full functionality of the plugin anyway. And in the next update, I'll add an option to give items only if the player owns the DLC/skin.
  20. The site allows users to follow creators. Is it possible to add a feature where followers receive a configurable discount percentage for being subscribed to an author's profile? For example, I could set a 5% discount for anyone who has been following my profile for at least one month(configurable). Then, when they purchase any product, bundle and etc, they would receive this additional 5%, on top of any other applicable discounts. Or, to have the ability to define a list of discounts based on how long a user has been following the profile(for example) : 1 month = 1% 3 months = 3% 6 months = 5% 1 year = 10% I think this would give customers one more reason to buy on this site and they would appreciate it as well. And this would only apply if the creator chooses to enable this discount, it would be disabled by default.

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.3m
Total downloads
Customers
10.7k
Customers served
Files Sold
154.5k
Marketplace sales
Payments
3.3m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.