-
Posts
455 -
Joined
-
Last visited
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by Ryuk_
-
I dont know how to upload to plugin and for it to work
Ryuk_ replied to Jackattackks's Support Request in Support
You should move the files in the correct folders. Or create each folder and place the images in the correct folders too The plugin currently requires that the images are in their corresponding folders, you need to place them in their place for everything to work correctly. MAKE SURE YOU PUT ALL THE 1 TO 16 IMAGES IN THE Metals folder, that's the only problem right now. -
Changed Status from Pending to Work in Progress Changed Fixed In to 1.1.1993
-
With cabinet what do you mean? Also thanks for the report, i will take a look at those bugs and i will update the plugin soon with some changes
-
I dont know how to upload to plugin and for it to work
Ryuk_ replied to Jackattackks's Support Request in Support
A tutorial is not necessary for this type of things, since it's just a copy-paste of the folders Just move the folders of the .zip into the /oxide/ folder the problem here is that your host doesn't let you create new folders, that's a hosting problem and you should talk with them to create new folders The actual problem you're having is that you don't have the images folder with all the data inside. if you keep having the same problem that can't create folders, please contact your hosting support and let them know that problem so they can fix it for you -
I dont know how to upload to plugin and for it to work
Ryuk_ replied to Jackattackks's Support Request in Support
Yes, you should make both folders one called Images inside /oxide/data/ the other called "Metals" inside /oxide/data/Images/ -
I dont know how to upload to plugin and for it to work
Ryuk_ replied to Jackattackks's Support Request in Support
if you're using a host, try to create the next thing in that host 1 folder called "Images" inside /oxide/data/ 1 folder called "Metals" inside /oxide/data/Images Place all the next images inside the "Images" folder - blank - legacy_wood - metal_fragments - metal_refined - rifle_ak - ship - stone_adobe_dlc - stone_brick_cld - stones - stones_brutalist_dlc - wood Place all the next images inside the "Metals" folder - image 0 to 16 -
I dont know how to upload to plugin and for it to work
Ryuk_ replied to Jackattackks's Support Request in Support
add that folder inside the/oxide/data/ folder, and then reload the plugin -
I dont know how to upload to plugin and for it to work
Ryuk_ replied to Jackattackks's Support Request in Support
You should put that folder inside the /data/ folder just move it from the .zip file -
I dont know how to upload to plugin and for it to work
Ryuk_ replied to Jackattackks's Support Request in Support
Sorry for the problem, did you put the "Images" folder inside /carbon/data/ or /oxide/data/? -
I dont know how to upload to plugin and for it to work
Ryuk_ replied to Jackattackks's Support Request in Support
Do you get any console error after placing the plugin in the plugins folder? -
I dont know how to upload to plugin and for it to work
Ryuk_ replied to Jackattackks's Support Request in Support
Changed Status from Pending to Work in Progress Changed Fixed In to 1.1.1993 -
-
- 119 comments
-
- 1
-
-
- #creative rust
- #building
-
(and 1 more)
Tagged with:
-
- 119 comments
-
- 1
-
-
- #creative rust
- #building
-
(and 1 more)
Tagged with:
-
You can add me on discord if you want to send message/info faster Rediz#6220
-
First of all The "[Creative] 0.500061, [Creative] 10.99353, [Creative] 1.637573" it's just a debug code i put to view the distance between the player and the ground (this doesn't cause lag, it only appear on console, i will remove it on the next update) Second i saw that "F" (since "F" works "OnServerCommand") and onplayerinput have nothing in common, have you done anything else too in the same time? like open the menu, upgrade/downgrade, remove? i can't replicate the error Also you're using oxide right? (btw this plugin is now compatible with carbon too)
-
"Calling 'OnPlayerInput' on 'Creative v1.1.1992' took average 2196ms" yeah it is caused by creative, i'll try to fix it now since it took 2seconds to call that function
-
Changed Status from Pending to Work in Progress Changed Fixed In to 1.1.1992
-
That's not a DDoS attack, i think there's an error caused by the creative plugin, can you send me the logs file please?
-
Changed Status from Work in Progress to Closed Changed Fixed In from 1.0.144 to 1.0.145
-
I will take a look at that problem again Discord: Rediz#6220 Feel free to send me any bug/error via discord
-
I just fixed that, fresh server, first spawn now fixed, it will spawn in the lobby, i was not using the "OnPlayerSpawn" hook that only works when the player tries to spawn for the first time if you spawn on the server but it was not the first spawn, make sure to check where's the "Lobby Spawn Position".
-
what's the "Lobby Spawn Position":?
-
DATA FIXED TILL TODAY (NOT UPDATED YET!) 1- Fixed building plan stack size (In game = 1000 / Not in game = 1) 2- Added kits (You can modify it by using a command that will copy your loadout) 3- Fixed player not being kicked when die without before placing a bed. 4 --> PLAYERS SPAWNING IN WRONG POSITION <-- * Teleport player to lobby | Lobby position = Zero (null) | Just connected | Leave the arena. | RESULT FALSE ZERO YES NO Player spawn in the beach/Last position. TRUE ZERO YES NO Player spawn in the beach/Last position. FALSE LOBBY ALREADY HAS POSITION YES NO Player spawn in the beach/Last position. TRUE LOBBY ALREADY HAS POSITION YES NO Player spawn in the lobby position. FALSE LOBBY ALREADY HAS POSITION NO YES Player spawn in the last saved position. (Before join the game). TRUE LOBBY ALREADY HAS POSITION NO YES Player spawn in the lobby position. If any player keep spawning in the middle of the map / underground please take a look at the next: ->> if ("Teleport player to lobby (Def: false)") is TRUE, use chat command "/set_lobby_spawn" in the lobby position. SO THE PLAYER WILL SPAWN IN THAT POSITION ->> if ("Teleport player to lobby (Def: false)") is FALSE, the player will spawn always in the beach Take a look at the config file, you should set the "Lobby Spawn Position" -> ("/set_lobby_spawn") that's the main spawn, not the arena lobby. Let me know if you can fix your problem doing that, since i can't replicate that problem even trying a fresh server. Also i will push the update when you reply to me so if there's another problem i can fix before updating the plugin
-
Changed Status from Pending to Work in Progress Changed Fixed In to 1.0.144
