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m3dus4

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Everything posted by m3dus4

  1. sorted thx
  2. Would it be possible to add a configuration option that allows for integration with external loot-injecting plugins? Specifically to support Zeode's Heli/Bradley Signals, which provides an internal custom loot table we like to use for multiplying your plugins loot table. Simply disabling custom loot injection for these crate types in the Loot Table & Stacksize interface, will result in vanilla crate contents. "Loot Options": { "Use custom loot table to override crate loot": true, "Minimum number loot items in crate (0 - 12)": 9, "Maximum number loot items in crate (0 - 12)": 10, "Allow duplication of loot items": true, "Maximum number of BPs in each crate": 2, "Custom loot table": [ "Extra Loot Options": { "Use extra loot table (NOTE: Total of crate loot + extra items cannot exceed 12)": false, "Minimum number extra items to add to crate": 3, "Maximum number extra items to add to crate": 4, "Allow duplication of extra items": true, "Maximum number of BPs in each crate": 2, "Extra loot table": [ Neither of these work modifying crate contents when Loot Table & Stacksize is loaded. The goal would be to allow your plugin to detect and respect loot changes made by these plugins, or at least provide a toggle/config setting that enables compatibility. This would offer greater flexibility for servers that already use loot injection systems and wish to avoid conflicts or unintended overrides - if possible. Thank you very much for considering this request.
  3. so if possible plz add the option for group entities that would be huge. also my staff member told me: the limit plugins appear to have a missing update interval for example as Clans, updating every 60 sec. if said interval set to high players recently connected do not show up in the current connected player list in clans for invitations.
  4. no hel.p no fix? so as example. i set a default limit for foundations to 20 when i remove 1 foundation it said still limit reached. https://medal.tv/de/games/rust/clips/kAE6scChq1LepParR?invite=cr-MSxFb3osMjIxMDMwODc2 and the problem is also for planter and other stuff. just a reload from that plugin helps and limit works again any way to fix this? https://medal.tv/de/games/rust/clips/kAEoP1hQKwUgvzdU1?invite=cr-MSxCZVMsMjIxMDMwODc2 just a pluigin reload helps here..
  5. Hi, first of all, thank you for your work on the BossMonster plugin – it’s been a great addition to our server. I wanted to ask if you'd consider adding a feature that assigns the boss loot only to the player who dealt the most damage with a cooldowen timer. Ideally, the plugin would track damage per player during the boss fight, and once the boss dies, only the top damage dealer would be allowed to loot (or receive the loot directly). This would help prevent loot stealing and reward the most active participants in the fight. Let me know if this could be added, or if there's a way I could hook into the plugin logic to implement this myself. Thanks again for your time and effort! Best regards,
  6. ill try it thx
  7. Hi default is /recycler. Is there a way to set more then 1 cmd?
  8. I dont get any Count. ive removed admin perms, just set default global values and per cupboard i set a max limit of 10 burt can build endless foundis and planters. we run a carbon test server so may thats an issue?
  9. Hi some Player reported since last FP Update + BetterTC Update that Wallpaper spawns in and outside fully randomly from time to time. We also use BuildingSkins which was updated about 8 month ago so ive 0 idea what exactly causing this problem.
  10. m3dus4

    Wallpaper Skins Support?

    since new FP update i cant insert the wallpaper anymore.
  11. also rocketlauncher with more then 1 shoot dont work.
  12. m3dus4

    Dont Work after FP Update

    (18:07:24) | Error while compiling Symmetry: } expected | Line: 278, Pos: 10
  13. m3dus4

    DOnt Work after FP Update

    Player complain locker dont work. i alsom get some console buggs. Failed to call hook 'OnServerSave' on plugin 'PortableLocker v1.4.5' (InvalidOperationException: Cannot allocate for BufferStream that doesn't own the buffer (did you forget to call Initialize?)) at BufferStream.EnsureCapacity (System.Int32 spaceRequired) [0x0001f] in <698281a7d4534a2b9ff00ecced87ac33>:0 at ProtoBuf.ItemContainer.Serialize (BufferStream stream, ProtoBuf.ItemContainer instance) [0x00016] in <698281a7d4534a2b9ff00ecced87ac33>:0 at Oxide.Plugins.PortableLocker.SaveContainer () [0x000a0] in <9bbd838234cb4a5a9932bf5a6397a067>:0 at Oxide.Plugins.PortableLocker.OnServerSave () [0x00008] in <9bbd838234cb4a5a9932bf5a6397a067>:0 at Oxide.Plugins.PortableLocker.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00168] in <9bbd838234cb4a5a9932bf5a6397a067>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
  14. m3dus4

    Dont work since May Update

    208 IQChat - Failed to compile: 'Util' does not contain a definition for 'GetServerPairingData' | Line: 3386, Pos: 164
  15. m3dus4

    Dont work

    Hi, ive installed the prefdab to my map relaod my server and i get this.
  16. m3dus4

    Carbon missing Pics

    thx 4 fix its working
  17. m3dus4

    Carbon missing Pics

    Hi, im playing a bit with my testserver and try now carbon. all plujginsa works fine but the permission status wont show i just see white boxes. Restarting the server and reloading the img. lib plugin did not bring success
  18. m3dus4

    Upgrade more then 3 lvl?

    Hi, ssry plz remove or close it. I found the error
  19. m3dus4

    Not working for me

    Hi, seems this plugin is not working. ive set the bypass permission with standard cfg but it dont work for me.
  20. m3dus4

    Locker Wiped every Mapwipe

    Can get an Option that we keep our Stuff in Locker? It wiped every Map wipe CFG: { "Prefix": "Portable Locker", "OpenCommand": "locker", "PlayOpenEffect": true, "ChatIconSteamId": 0, "Rules": { "CanUseLockerWhileBuildingBlocked": true, "CanUseLockerWhileCombatBlocked": true, "CanUseLockerWhileRaidBlocked": true }, "Phrases": { "CooledDown": "You're in cooldown.\n<size=12><color=orange>{0}</color> seconds left.</size>", "BuildingBlocked": "You're building-blocked.", "CombatBlocked": "You're combat-blocked.", "RaidBlocked": "You're raid-blocked.", "DeathWipe": "Since you died, your <color=orange>Portable Locker</color> has been wiped." }, "GroupCooldowns": { "default": 30.0 }, "GroupWipeOnDeath": { "default": false }, "GroupServerWipePersistent": { "default": false } }
  21. m3dus4

    Better Vanish

    Quick fix: Change Line: 894 from: EffectInstance.Clear(true); to: EffectInstance.Clear();
  22. broken since last FP Update
  23. m3dus4

    Powerless Turrets Support?

    ok my bad it also works with powerless turrets. n1
  24. m3dus4

    Powerless Turrets Support?

    i also rechecked that i fly infront of the turret with and without vanish they are still active. with elec stuff and also the powerless turrets
  25. m3dus4

    Powerless Turrets Support?

    Hi, possible to add the optioin that it could work with powerless turrets? https://umod.org/plugins/powerless-turrets plugin is loaded but powerless turrets still active. i also checked turrets with elec player is offline but turret is active
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