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K9N_Twitch

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Everything posted by K9N_Twitch

  1. K9N_Twitch

    Error

    Error while compiling: Sputnik.cs(1528,43): error CS0029: Cannot implicitly convert type `NetworkableId' to `uint'
  2. K9N_Twitch

    Error

    I may have forgotten. Sorry, I'll take a look after the wipe! Thank you very much!
  3. K9N_Twitch

    Error

  4. Resolved! Thank you very much for your kind attention!
  5. Is SteamID the right ID number? xpreset id 76561198823754768 I run it on RCON and it does not respond.
  6. K9N_Twitch

    This command does not work

    This command does not work xpresetplayer <name or id> <player name or id> No response when run in RCON. What I would like to do is reset all the data for a particular player. Can you give me detailed instructions on how to use it?
  7. Items were not identified. This error continues to occur.
  8. Thanks!
  9. Downloaded file is still out of version
  10. Oh... The Rust extended magazine worked, but reloading was no longer possible.
  11. Thank you, sir.
  12. By the way, where can I disable it?
  13. I am not using the extended magazine mod, but the regular extended magazine is not available.
  14. It appears that the extended magazine will no longer function. We do not know the specific cause, but if other servers are using this mod, the extended magazine will not work with the extended magazine.
  15. K9N_Twitch

    Error while compiling

    AutoBan.cs(131,24): error CS1061: Type `Oxide.Plugins.AutoBan.ConfigData' does not contain a definition for `sendToDiscord' and no extension method `sendToDiscord' of type `Oxide.Plugins.AutoBan.ConfigData' could be found. Are you missing an assembly reference?
  16. Can I create an authorization for the effect to take effect?
  17. K9N_Twitch

    The error occurred again.

    Is there a problem with my environment?
  18. K9N_Twitch

    Raidable Bases

    My server has both PvP and PvE areas. The two types of players play together on one server. I wanted to generate it in the zone I have set up in the PvE area. But I understand and it's ok. Thanks also for the great plugin introduction.
  19. K9N_Twitch

    Raidable Bases

    A portion of the zone is set up as a PvE zone in Zone Manager to prevent turrets from attacking players in the PvE zone. Therefore, if Raidable Bases are generated in the zone, the turrets of Raidable Bases will not assault the player. I would be happy if only Raidable Bases could turret the player.
  20. K9N_Twitch

    Raidable Bases

    Thanks for the reply. I really needed Zone Manager so I give up. Thank you very much.
  21. K9N_Twitch

    Raidable Bases

    Sorry my English is not very good. We are using Zone Manager and have disabled turrets in Zone Manager zones. If Raidable Bases are created within Zone Manager's zone, the turrets are disabled by Zone Manager. I would be happy if Zone Manager could remain enabled and enable the turrets within the event area of Raidable Bases.
  22. K9N_Twitch

    Raidable Bases

    I'm using Zone Manager, can I run "zonemanager.ignoreflag.noturrettargeting" only in the event area? I want the turrets to work only for Raidable Bases.
  23. The latest version cannot be downloaded.
  24. Errors don't stop. Help.
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