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ChaoticStryfe

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Everything posted by ChaoticStryfe

  1. ChaoticStryfe

    conflict

    (10:30:24) | [BoneMarket] Market refresh Check.... (10:30:25) | Calling 'OnServerSave' on 'FurnaceSplitter v2.4.1' took 291ms (10:30:25) | Calling 'OnServerSave' on 'Kits v4.0.16' took 217ms (10:30:25) | Calling 'OnServerSave' on 'RustRewards v3.0.9' took 161ms (10:30:26) | Saved 157,537 ents, cache(1.26), write(0.08), disk(0.04). (10:30:27) | Saving complete (10:30:29) | Calling 'CanBeTargeted' on 'TruePVE v2.0.6' took 570ms [GARBAGE COLLECT] (10:30:29) | Calling hook OnItemSplit resulted in a conflict between the following plugins: Cooking - Item.bone.fragmentsx1000000.247866407 (Item), CustomSkinsStacksFix (Item.bone.fragmentsx1000000.247866408 (Item)) (10:30:29) | Calling hook OnItemSplit resulted in a conflict between the following plugins: Cooking - Item.bone.fragmentsx1000000.247867661 (Item), CustomSkinsStacksFix (Item.bone.fragmentsx1000000.247867662 (Item))
  2. ChaoticStryfe

    block error

    thank you
  3. ChaoticStryfe

    block error

    hi, I am currently using a custom map in which the auto bases work just fine. when a player buys a base or when admin tries to spawn one, the player gets he message couldn't find a random position and admins get Blocked by floor (0.4, 42.9, 1164.0) is this the map in play not being able to find a location? thanks
  4. delete this comment - nightmare is set to true, the rest are false for me
  5. ChaoticStryfe

    plugin reloads

    It seems to be working, I just have to come in at times and reload the plugin as it seems to stall. Players keep telling me they can't access it until I reload it
  6. ChaoticStryfe

    plugin reloads

    | Failed to call hook 'OnHealingItemUse' on plugin 'ConsumableBuffs v1.4.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ConsumableBuffs.OnHealingItemUse (MedicalTool tool, BasePlayer player) [0x00007] in <377b4fa478474e0fa51895b858e6e8f3>:0 at Oxide.Plugins.ConsumableBuffs.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00207] in <377b4fa478474e0fa51895b858e6e8f3>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 just saw this if it helps
  7. ChaoticStryfe

    plugin reloads

    it actually starting to look like consumablebuffs is the one not reloading
  8. ChaoticStryfe

    plugin reloads

    having reports that the plugin is not working after the server restarts, and I then reload it and it works...
  9. ChaoticStryfe

    hook error

    thank you as well
  10. ChaoticStryfe

    hook error

    spoke to soon, it's back
  11. ChaoticStryfe

    hook error

    spoke to soon, it's back
  12. ChaoticStryfe

    hook error

    nevermind, deleting the config and reloading it fixed it
  13. ChaoticStryfe

    hook error

    nevermind, deleting the config and reloading it fixed it
  14. ChaoticStryfe

    hook error

    Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BradleyGuards - False (Boolean), BotReSpawn (True (Boolean))
  15. ChaoticStryfe

    hook error

    Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BradleyGuards - False (Boolean), BotReSpawn (True (Boolean))
  16. ChaoticStryfe

    hook error

    Failed to call hook 'CanEntityTakeDamage' on plugin 'Convoy v1.1.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Convoy+<CanEntityTakeDamage>c__AnonStorey1D.<>m__0 (Oxide.Plugins.Convoy+ConvoyVehicle x) [0x0000c] in <47d0d82742a74cf88315286b3646fa03>:0 at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0002c] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
  17. Thanks!
  18. ChaoticStryfe

    PvE - PvP

    disappointing that I now need to buy yet another plugin to get what should have already been done. marking this as closed was not a solution, but merely a way to upsell your plugin thanks but no thanks
  19. ChaoticStryfe

    countdown not showing

    in version 1.02 I can't get countdown to show at the bottom. Using /wipe works fine, it's just not showing in the wipe cycle of welcomepanel. it has been added to the needed "null" in config for the tab
  20. ChaoticStryfe

    PvE - PvP

    I just need bases on the road not to be affected that belong to other players
  21. ChaoticStryfe

    PvE - PvP

    currently it is "Create a PVP zone in the convoy stop zone? (only for those who use the TruePVE plugin)[true/false]": false, As I read it I took it as creating a pvp area, whereas if set at false it shouldn't be damaging bases?
  22. ChaoticStryfe

    PvE - PvP

    ok, I will explain again, I already have events as well as PvE, all I need is for the plugin I bought from you to have the request I asked for without having to buy another plugin.. That would be for convoy to have the option of not creating a pvp zone for others to raid bases
  23. ChaoticStryfe

    PvE - PvP

    are you saying I'll have to buy another plugin to get a pve mode when I already have truepve?
  24. ChaoticStryfe

    PvE - PvP

    is there a way to make it so convoys with truepve only kill players without damaging other players bases along the road when attacked by a player not related to the other bases?
  25. ChaoticStryfe

    errors

    seems to have fixed the issues, thank for the fast response!
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