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DroopShoot

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Everything posted by DroopShoot

  1. Mod stops server from starting after new update. When dropping it in while server is running and loading console is spammed with: (Filename: <3b28df48c7fc47ea981e4232884a514e> Line: 0) Server Exception: Player Update NullReferenceException: Object reference not set to an instance of an object at NovaWeather.HarmonyPatches.BaseEntity_currentEnvironmentalWetness_getter.Prefix (BaseEntity __instance, System.Single& __result) [0x00039] in <3b28df48c7fc47ea981e4232884a514e>:0 at (wrapper dynamic-method) BaseEntity.get_currentEnvironmentalWetness_Patch1(object) at PlayerMetabolism.RunMetabolism (BaseCombatEntity ownerEntity, System.Single delta) [0x00546] in <972b784bb9de4c45b826d934330d31a2>:0 at BaseMetabolism`1[T].ServerUpdate (BaseCombatEntity ownerEntity, System.Single delta) [0x00040] in <972b784bb9de4c45b826d934330d31a2>:0 at PlayerMetabolism.ServerUpdate (BaseCombatEntity ownerEntity, System.Single delta) [0x00000] in <972b784bb9de4c45b826d934330d31a2>:0 at BasePlayer.ConnectedPlayerUpdate (System.Single deltaTime) [0x00096] in <972b784bb9de4c45b826d934330d31a2>:0 at BasePlayer.ServerUpdate (System.Single deltaTime) [0x0019f] in <972b784bb9de4c45b826d934330d31a2>:0 at BasePlayer.ServerCycle (System.Single deltaTime) [0x00087] in <972b784bb9de4c45b826d934330d31a2>:0 at ServerMgr.Update () [0x00152] in <972b784bb9de4c45b826d934330d31a2>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:Update()

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