Fair enough. Thank you for the incredibly prompt response!
Oh, quick edit: Since it's a single table for the crates, how would you suggest I set the categories? 100% for each of them, then appropriately for each item?
Is it possible to set, for just the BotSpawn bots at Harbor for example, to have the same loot at default primitive crates? I know I can use Custom Loot to program them line by line, but I was hoping for something simple. Am I missing something?
When I reload the plugin, the notifications no longer show up in chat and show up in console instead. I set the default for all of them to be on. Is this a bug or did I do something wrong?
A player rode their horse home from looting water treatment 2 grids away. A minute later a bot showed up and began shooting at them. I was nearby building a bridge over a river for grins when the bot aggro'd on me when it encountered the player's external stone walls.
My biome wandering bots have a different outfit, and water was the nearest monument. :shrug:
Bots are chasing my players well beyond the deaggro range I have set of 50 meters. One bot chased a player home 2 grids away from their monument. What can I do to fix this (or potentially encourage it)?
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