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Fruster

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Everything posted by Fruster

  1. Fruster

    RPG

    Changed Status from Pending to Fixed Changed Fixed In to 1.2.1
  2. Fruster

    Clash With Loottable

    I checked, there shouldn't be a conflict. Are you sure it's my f15 airstrike plugin?
  3. Fruster

    Clash With Loottable

    Hey! I'll try to do something about this
  4. Fruster

    Failed to call

    I'll make an update, that should help. If there are any more errors, then I'll check your custom dungeons
  5. Fruster

    Failed to call

    Changed Status from Pending to Work in Progress
  6. Fruster

    Failed to call

    Is this the only error that appears or are there other ones?
  7. Version 1.0.1

    9 downloads

    Adds the "F15 Crash" event to your server! An F15 jet crashes, spawning crates containing valuable loot at the crash site. Pilots eject and land near the crates, protecting the loot. Easy to set up. Excellent customization options in the config Commands(admin only): f15ce_start - start an event f15ce_start {steamID/name} - the event will start and will be reserved for one player f15ce_stop - force stop an event f15ce_addzone <radius> <name> - adds an additional crash zone f15ce_displayZones - shows all crash zones f15ce_removeAllZones - removes all crash zones Hooks: void F15CrashEventStarted() - called when the event starts void F15CrashEventEnded() - called when the event has ended config: { "PVE mode (crates can only be looted by the player who first dealt damage to the NPC)": false, "Time after which the owner of the event will be deleted if he left the dome or left the server (for PVE mode)": 300, "Dome transparency (the higher the value, the darker the dome, 0 - the dome is disabled)": 0, "Dome radius": 100, "Do not allow other players into the event(only for PVE mode if there is a dome) Be careful, if the crash site is near the player's base and the player is not the owner of the event, he will be ejected from his base outside the dome": false, "Autostart event(disable if you want to trigger the event only manually)": true, "Minimum time between events(in seconds)": 3600, "Maximum time between events(in seconds)": 7200, "Minimum event duration(in seconds)": 2000, "Maximum event duration(in seconds)": 3000, "Extend event duration if NPCs is attacked (if less time left, extend to set time (in seconds))": 600, "Minimum time after which the F15 will go to the crash point(in seconds)": 60, "Maximum time after which the F15 will go to the crash point(in seconds)": 120, "F15 altitude": 400, "Minimum number of online players to trigger an event": 1, "Event marker on the map": true, "Event marker name": "F15 crash site", "Event marker transparency(0-1)": 0.55, "Event marker radius": 0.5, "Event marker color.R(0-1)": 1.0, "Event marker color.G(0-1)": 0.0, "Event marker color.B(0-1)": 0.0, "Display event owner name on marker": true, "Display the time remaining until the end of the event on the marker": true, "SteamID for chat message icon": 0, "Crash zones list": [ { "position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "radius": 2200.0, "name": "0" } ], "Fireballs amount": 5, "NPCs min amount": 1, "NPCs max amount(maximum 6)": 2, "NPCs displayName(for SimpleKillFeed/DeathNotes plugin)": "F15 pilot", "NPCs damage scale": 1.0, "NPCs health": 100.0, "NPCs attack range": 100.0, "NPCs accuracy(the lower the value, the more accurate, 0 - maximum accuracy)": 2.0, "List of clothes for NPCs": [ { "name": "hazmatsuit", "skin": 0 } ], "NPCs weapon": "pistol.m92", "Radius of chasing the player(NPCs will chase the player as soon as he comes closer than the specified radius, must be no greater than the attack range)": 60.0, "Maximum distance at which NPCs can take damage from players": 75.0, "Crates amount": 4, "Crates on fire time(in seconds)": 300, "Remove crates after being looted by a player(in seconds)": 300 }
    $19.99
  8. Changed Status from Pending to Work in Progress
  9. It was determined that the door bug was caused by an incompatibility with the skill tree plugin
  10. Fruster

    Failed to call

    Is the error still relevant for you?
  11. Fruster

    RPG

    Hey! I can add support for the new RPG skin, but when using homing missiles, they won't be visible
  12. Fruster

    Airfield Event

    Hey, the cargo plane needs time to reach the airfield. Check the event with the afefast command.
  13. "players cannot hurt traps" because of this rule, turrets don't take damage from players. But I also checked your config, and the turret was dealing damage to me. Regarding the doors, I'd like to look at this on Discord. Can we look at the problem together? Maybe this will help me find and fix it
  14. Thank you, I'll check it. Regarding doors. You are using default dungeons, am I correct? do you have any other plugins related to security doors or access cards?
  15. Are you using TruePVE? Please attach the entire JSON config file
  16. Not quite. There's a chance the card reader won't have time to initialize, but for that to happen, you'd need a very weak server and a very large dungeon. I noticed that you're even trying to open the last red door without turning on the switch and inserting the fuse. How often do you have this problem with doors? Please check
  17. Hey there. The turret issues seem to be related to a PvE plugin incompatibility. Perhaps you have some settings that disable damage. Please check that. As for the doors, I see that some doors are still working. Could it be related to third-party plugins? After restarting the event, does the door issue persist?
  18. Fruster

    Failed to call

    Hey! Please try stopping the event, unloading the plugin, deleting all the data files from Dungeon Bases, and loading the plugin again. Will there be an error?
  19. Fruster

    Hamony Issues

    Changed Status from Pending to Fixed Changed Fixed In to 1.5.6
  20. Changed Status from Pending to Fixed Changed Fixed In to 1.1.3
  21. Fruster

    Falling Through Floors

    Changed Status from No Response to Closed
  22. Fruster

    Falling Through Floors

    Changed Status from Pending to No Response
  23. Fruster

    Dungeon Bases

    Your custom dungeons should work fine even after this update. What went wrong?
  24. Fruster

    トラップ設置

    Changed Status from Work in Progress to Fixed Changed Fixed In to 1.1.3
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