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Fruster

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Everything posted by Fruster

  1. Fruster

    Commands

    Hi, if it's important to you, I can try to do it like this
  2. Fruster

    Event Sphere

    Hi, if it's important to you, I can add this setting
  3. Fruster

    No trageting

    Changed Status from Pending to Closed
  4. Fruster

    Plugin Error

    Please update to the latest version and let me know the results
  5. Fruster

    Plugin Error

    Changed Status from Pending to Work in Progress
  6. Fruster

    No trageting

    Ok, I will close this ticket. If there are any problems or questions, you can write me a PM. Or create a new ticket
  7. Fruster

    No trageting

    Hi, is this still an issue? I tested it with a Bradley and a heli, and it still works fine. The only caveat is that sometimes you have to aim a little higher or a little ahead of the target because of the way colliders are designed
  8. Fruster

    Request

    Changed Status from Pending to Closed
  9. NPCs can deal damage if they hit your buildings. If this setting is in the config "If possible, the crash site will not be chosen near player bases": true, then the plane won't crash near player bases. If it does, it's extremely unlikely.
  10. Hey! player bases are damaged only by fireballs that appear after a crash, you can disable them in the config
  11. Fruster

    No trageting

    Ok, I'll check it out as soon as I get a chance
  12. Fruster

    No trageting

    Now the problem remains only when aiming at the helicopter? Am I right in understanding?
  13. Fruster

    No trageting

    Hi, are you using default settings? Does the dynamic crosshair appear on the display when aiming at a target?
  14. Fruster

    Request

    Hey! Thanks for the suggestion for improvement. I'll add it to my list
  15. Fruster

    Airfield Event

    Hey! This is normal. Since the event time can be extended, I decided to do it this way. Players can simply see how long the event has been going on
  16. Fruster

    Can't proceed further

    Changed Status from No Response to Closed
  17. Fruster

    Can't proceed further

    Changed Status from Pending to No Response
  18. Fruster

    Can't proceed further

    Sorry. I didn't quite understand what you mean. If you mean the ownerID value for all entities of this event, then it is 0 and this should work fine with PVE plugins. Please, if you have such an opportunity, try to unload the simplePVE plugin and check if the problem is solved. This is necessary to determine for sure which plugin is the problem
  19. Fruster

    Event not starting

    Changed Status from No Response to Closed
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