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Suerion

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Everything posted by Suerion

  1. Ohhh.. i think i know, whats the problem, could it be, it is the problem with an other plugin? its modify the dispensergather from wood sorry...
  2. Again -> Failed to call hook 'OnDispenserGather' on plugin 'LootAudit v1.2.0' (IndexOutOfRangeException: Index was outside the bounds of the array.) at Oxide.Plugins.LootAudit.OnDispenserGather (ResourceDispenser dispenser, BaseEntity entity, Item item) [0x00071] in <3b87d076029545e5be041323e4bb9108>:0 at Oxide.Plugins.LootAudit.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002ee] in <3b87d076029545e5be041323e4bb9108>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cc99cb05b42e4ea494cdf294badea406>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <99d545163fdd4d57a562df7989f2ca0a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <99d545163fdd4d57a562df7989f2ca0a>:0
  3. We had installed this plugin yesterday, we don't had any data on our server. I had also deleted, all files from testin, but it comes alway, after data wipe
  4. you had said, mines a node chops a tree gets meat/bone/ect. from a body it always drop the errors in the console
  5. Thanks, i hope i could help you
  6. hey, he get meat from a deer, i hope this would be help
  7. Hey, we got allway an error from the Plugin, I hope you could help us with this, because, it spams alway the console Failed to call hook 'OnDispenserGather' on plugin 'LootAudit v1.2.0' (IndexOutOfRangeException: Index was outside the bounds of the array.) at Oxide.Plugins.LootAudit.OnDispenserGather (ResourceDispenser dispenser, BaseEntity entity, Item item) [0x00071] in <984af0b094e44acd85fa2394e923ab1b>:0 at Oxide.Plugins.LootAudit.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002ee] in <984af0b094e44acd85fa2394e923ab1b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cc99cb05b42e4ea494cdf294badea406>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <99d545163fdd4d57a562df7989f2ca0a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <99d545163fdd4d57a562df7989f2ca0a>:0
  8. Hey, i had a suggestion, because it is a little difficult to work on an server with 3 developer and 1 owner. the owner could create an new account and add the bought plugins in this account, now the developers could use the account and the supporting channel on the plugins, i think it could be better, the plugin buyer could add some developer, if there is needed to go to the support, now the developer could also go to the plugin support channel, now we could not write in the name of the owner. I hope you could add for plugin owners, to add developer or member of the server. Then they could use the support section? We don‘t need an way to download the bougth plugin, only the support channel should be okey
  9. Suerion

    Error on Mixingtable Toggle

    Hey, thanks for the Update for the Mixingtable, i had one error after clicking the Toggle to Stop the mixing, after Starting. Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Profession+<OnMixingTableToggle>c__AnonStorey1.<>m__0 () [0x00010] in <8c7df44b4e694a708112dedaa0fcd72a>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <99d545163fdd4d57a562df7989f2ca0a>:0 I hope you could fix it, the plugin works fine, but the Error spams in the console
  10. I think, it should be a suggestion, to add the teas and ammo from the mixintable and they should be also blocked, only an job should can use it. I think in RP servers, they could add the job as a tea seller
  11. Hey, i think you search this plugin
  12. Suerion

    Photograph

    Okey
  13. Suerion

    Photograph

    I think i had an resolving -> try to change it to is the same as simple note 🙂 if (item.info.itemid == 62577426 || canWrite) For me it worked
  14. Suerion

    Photograph

    Hey, i had testet it again, but with this changing, it does not work right, You could enter an Text, but if you move it in the inventory, the text is gone.
  15. Suerion

    Photograph

    Hey, i had found another Issue. -> On Photo's you could also add an text I had tried to add the Photo same as the Car Key, but it would not work if (item.info.itemid == 62577426 || item.name.Contains("Photograph")) { item.text = newText; if (Debug) Puts($"Photo written/edited/clicked on by : {editor} text = {newText}"); item.MarkDirty(); }
  16. Yeah, but it would be nice, if we could set jobs "true of false" in the config, we could configure the job. then we need not add someone the permission. after activating the job in the config, the player could aktivate it without problems, it would only be a QoL changing, but it would be help 🙂 interessting would it be, when players could add the permission for his clan (we use the clan plugin)
  17. Suerion

    Vanilla Note on Key Error

    Yeah it works fine, i had looked on the issue with vanilla notes from admin panell, if you would add the same code with the vanillanots, it would not send errors to console 😉 Vanilla Note -> 1414245162 -> Name: Note
  18. Hey, i had some questions. 1st: if an player has already learned blueprints, would the plugin remove/block the item in the craftingmenu? 2nd: is there a way to add in the config to turn off an job? if we get no mechanic, we would to be able to learn/craft the items as normal player?
  19. Suerion

    Vanilla Note on Key Error

    if i should test some things, you could send me an codesnippet and where i should add it, i could add it with Visual Studio, C# is not my main coding language, and also rust, (oxide) i don't get it yet. do you mean, it will be resetted, if it has adminnote in it? on our server it does delete the text in the note, also on normal player key's
  20. Suerion

    Vanilla Note on Key Error

    Yeah, the key's have a Note, i think the key's uses also the VanillaNotes,
  21. Suerion

    Vanilla Note on Key Error

    Hey, thanks for the Update to 1.0.7, we had an issue found on the note from KEY's After writing in the KEY's Note, it will save the writen text in the note, but after moving the Key to an other slot in inventory/horse/boxes/ etc, it will delete the text inside of the Keynote I think, on the KEYnotes there is also an VanillaNoteEditor This error is on 1.0.5 also
  22. @Krungh Crow i had looked again on the Problem, the issue on our Server was, we had added the Plugin later, after this, the VanillaNote was replaced with Simple Note. Only the VanillaNote's before activating the plugin wil bring errors and don't save the text anymore. I think this is our Problem, could you add an Error Catcher, if an VanillaNote was used, it should be destroyed? I think, this should be the best case and fastest resolving
  23. We had tested it again, if i write in VanillaNote, it will save the writen note, after move to an other slot in inventory/horse/boxes/ etc, it will delete the text inside of the note and the error will written in the log
  24. I hope i could help 🙂 if we should test an changing, i will be your man 🙂
  25. i had one adittion, this error write in the logs only, when we edit an VanillaNote. Plugin created Notes works fine
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