It could be coupled with zone manager
https://umod.org/plugins/zone-manager
There are hooks called upon entry in a zone :
void OnEnterZone(string ZoneID, BasePlayer player) // Called when a player enters a zone
{
}
void OnExitZone(string ZoneID, BasePlayer player) // Called when a player leaves a zone
{
}
and you can create a zone on every single TC and manage custom framework status on zone entry and exit to display protection status with minimal lag.
Is it possible to show the protection status of the bases when going near the structures or within the TC auth area yet ?
Edit: So that the raiders don't have to attack first so that they don't waist C4 and rockets first just to be hit with the GUI showing them the raid protection status..
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