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File Comments posted by LAGZYA
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16 hours ago, Kobani said:
Hello,
I’ve already spoken with you privately and wanted to kindly follow up here in the discussions.
I’m a bit disappointed about the new ToS, as they limit what players can see — but I completely understand why this is necessary.
Will there be a feature by August 7th that allows players to at least see their purchased skins in the plugin?
I truly appreciate all the hard work you put into this and would be very grateful if this could be implemented.
Thank you so much for your time and effort!I so try, i dont have time sorry.
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On 5/12/2025 at 9:01 AM, Kobani said:
@LAGZYA
Could you consider adding the option to completely delete an entire item set row? For example, by having a delete button on the right side of the row. It’s quite inconvenient to individually remove each item when redesigning a row, and this feature would make the process much more efficient. I would greatly appreciate it.And I haven't released the sets yet)))
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50 minutes ago, erdemkrdgn said:
I want to say this, it worked fine in the previous version but it doesn't work in the current version, I know how to use it but it didn't work.
Enable the parameter in the config to make it work as before
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1 hour ago, erdemkrdgn said:
Yes I used it but it didn't work. I pressed the letter E but it didn't work.
If you want to use e without a bind, enable it in the config
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19 hours ago, erdemkrdgn said:
plugin not working
An added parameter in the config that separates the functionality of the plugin
You can now set labels using the ping console command.
An example of using bind E +use;tping
Or use a more loaded component that will be on the E button. -
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21 hours ago, Kobani said:
Thanks, but unfortunately it's much worse now.
I don't know if it's the same for others, but the version with the bug ran better.
Loading the skins takes much longer with the new version, right, but when you click through the pages you also have to wait a long time and that every time. When the server is restarted, it starts all over again. That's terrible.
I'm going to use the old version for now.Or do you have a solution to the problem?
Loading of skin pictures is completely client dependent, they are loaded in the same way as in the player's inventory
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On 12/23/2024 at 9:21 PM, Kobani said:
Error in the console when restarting the server.
Failed to run a 0.50 timer in 'LSkins v1.7.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LSkins.LoadSteamApproved () [0x00164] in <cfa61877f0794b0fb7cc2568e6ce87b4>:0 at Oxide.Plugins.LSkins.<OnServerInitialized>b__39_0 () [0x00006] in <cfa61877f0794b0fb7cc2568e6ce87b4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <beb2b64691c64e2b95b99491bd85442c>:0
In addition, players have recently been complaining about long loading times until the skins are displayed. I have also tried it on a test server. The same problem occurs there.
I would be very grateful if you could check this, thank you very much.Now the skin loading is fully working, just as if you see the skin in the world, so it may take longer.
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When I buy items in a vending machine, they are given without a cartridge, I unload the plugin everything is fine
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On 11/1/2024 at 10:25 PM, Kobani said:
Could you perhaps make it possible to open the menu for placed elements with the middle mouse button when holding the spray can in your hand?
Because typing in the command for each individual element is really annoying in the long run. I would be very grateful and it would be worth a donation. I would appreciate your reply.
Thank you very much for your efforts.Yeah okey i try add this next weekly
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Update for new fp update
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1 hour ago, Kobani said:
I don't think it's because of Imagelibrary. because all other mods work with images. i only have problems with Lskins since the Wipe Massive. images just won't load. I have tried a lot of things from repeating to setting up a completely new server. but Lskins is causing problems. No idea what happened. I hope there will be a solution soon
I fixed this
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36 minutes ago, Kobani said:
Is it possible that only authorised players can use the automatically added skins? Could you add an authorisation for this?
Hm maybe make permission all skins? such as lskins.autoadd. In data you can change this. And if not automatically added, then lskins.add
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9 hours ago, Flammable said:
Also, I want to use vanilla binoculars spot system and I have another plugin to see crate contents when using E with binoculars. Can you push an update to blacklist binoculars from being used with this plugin? Because now I have to uninstall the plugin because of this ;(
Yes i add this
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On 4/29/2023 at 9:28 PM, Flammable said:
I already use another plugin that works the same. This one looks better because it uses tnew Rustnew markers and works with the compass as well. The problem is that I do not see duration in the example config you showcase. I want to allow players to mark enemy player sport on the got and auto disappear after 5-10sec or so.
Yes, I will make the configuration of the deletion time in the config, so far it is automatically deleted after 5 seconds
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2 hours ago, Liquid Bucket said:
When placing a ping on a player, does the ping follow the player around or does it just mark the spot the player was seen?
Just notes without following
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On 11/13/2022 at 3:00 PM, BadLands said:
HELLO im having the problem, when people uses /se almost always it says , skins not found for this item. but the problem is the angle you are looking at ,the command dosent recognice the item.
Yes there is such a thing there will be changes soon, there will also be a couple of fixes and other errors
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2 hours ago, Robis said:
@LAGZYA i see this errors
Failed to call hook 'OnItemAddedToContainer' on plugin 'LSkins v1.6.72' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Core.Libraries.Permission.UserHasPermission (System.String playerId, System.String permission) [0x0000a] in <bae5f1223fce49c493b01571c99dce02>:0
at Oxide.Plugins.LSkins.OnItemAddedToContainer (ItemContainer container, Item item) [0x00092] in <06c61ec085c94179babd79a6c54b23b1>:0
at Oxide.Plugins.LSkins.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00537] in <06c61ec085c94179babd79a6c54b23b1>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
Failed to call hook 'OnItemAddedToContainer' on plugin 'LSkins v1.6.72' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Core.Libraries.Permission.UserHasPermission (System.String playerId, System.String permission) [0x0000a] in <bae5f1223fce49c493b01571c99dce02>:0
at Oxide.Plugins.LSkins.OnItemAddedToContainer (ItemContainer container, Item item) [0x00092] in <06c61ec085c94179babd79a6c54b23b1>:0
at Oxide.Plugins.LSkins.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00537] in <06c61ec085c94179babd79a6c54b23b1>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
Failed to call hook 'OnItemAddedToContainer' on plugin 'LSkins v1.6.72' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Core.Libraries.Permission.UserHasPermission (System.String playerId, System.String permission) [0x0000a] in <bae5f1223fce49c493b01571c99dce02>:0
at Oxide.Plugins.LSkins.OnItemAddedToContainer (ItemContainer container, Item item) [0x00092] in <06c61ec085c94179babd79a6c54b23b1>:0
at Oxide.Plugins.LSkins.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00537] in <06c61ec085c94179babd79a6c54b23b1>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0mb you can find out where is a reson ?
Discord LAGZYA#7507
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2 hours ago, Robis said:
Hello, discovered very crazy stuff. when i using this plugin my server keep adding in to a data users file strange users. and it keeps adding more and more on every single server save. they looks like this:
7035554 Unnamed
2244716 Unnamed
11204 Unnamed
5301516 Unnamed
1850508 Unnamed
6431307 Unnamed
7283429 Unnamed
7916291 Unnamed
4742644 Unnamed
2855211 Unnamed
561653 UnnamedWhen i remove LSkins plugin, its stops adding those users... at 12 hours server run, my users file was added 40k++++ those users
Send me in discord idk.problem LAGZYA#7507
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1 hour ago, Robis said:
i see this everytime server rebooted
Image failed to download! Error: HTTP/1.1 500 Internal Server Error - Image Name: LSKINLOAD(1.6.72)door.hinged.metal_2874636384_0 - Image URL: https://rustapi.top/skins/LSKINS-fch42341sad85wkasxksqq/2874636384/128.png
fixed
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26 minutes ago, Robis said:
what means that little turn off/on button on self skin ? when its green it means players cant see that skin or how ?
please need more explaining info on all permissions and everything. not everyone can understand by it self
This button appears if you issue lskins.usedefault. it allows you to put a default skin, that is, the selected skin will be put on all items that popodayut in the invetar without a skin
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3 hours ago, Icarust said:
Hello I use Economics and unfortunately the payment does not really work, if an item is clicked this receives this without him what is deducted, here once my config
{ "Add a skin to the cfg automatically?(true = yes)": true, "Rights to use the skins system": "lskins.use", "List of available commands": [ "skins", "skin", "s" ], "List of available commands for skins entity": [ "se" ], "Install the skin automatically on items where there is already a skin?(true = yes)": true, "Rights to use default skins": "lskins.usedefault", "Setting up payment for opening": { "Enabled(true = yes)": true, "How to pay?(Scrap, ServerRewards, Economics)": "Economics", "The price for opening the interface (If 0, then free)": 1, "Price per change of one skin (If 0, then free)": 10 }, "Setting interface": { "Background color of favorite skins": "#535150", "Background color of the main panel": "#535151", "The color of the forward arrow": "#5c80ba", "The color of the back arrow": "#5c80ba" }, "Items with these skins cannot be exchanged.": [ 12341234 ], "Rights to use unique skins": { "lskins.prem": [ 2668297561, 2649480126, 2599664731 ] } }Don't give permission lskins.use
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2 hours ago, BetterDeadThanZed said:
I just bought this. I LOVE the plugin. How long does it usually take for the skins to appear in the skin menu? I can click on a skin in the skin menu and it changes the skin on the item in my inventory, but I still have the default Rust emblem showing in the skin menu. The skins for some hide clothes that I tested with has shown in the skin menu, but for example, the rock skins are still showing the default Rust emblem. Is the plugin downloading the skins so that they can replace the default Rust emblem? I reloaded Image Library once already.
No need to reboot the library skins are loaded for 15 minutes +-
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Just now, Iron said:
Any chance of adding a skin id to the rewards section?
Thanks
Yes, next update.
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23 hours ago, Laura Rodas said:
hello there, the plugin does not load the new skins, am i missing something in the configuration? this is how my config file look...
{
"Add a skin to the cfg automatically?(true = yes)": true,
"Rights to use the skins system": "lskins.use",
"Install the skin automatically on items where there is already a skin?(true = yes)": false,
"Rights to use default skins": "lskins.usedefault",
"Setting up payment for opening": {
"Enabled(true = yes)": false,
"How to pay?(Scrap, ServerRewards, Economics)": "Scrap",
"The price for opening the interface (If 0, then free)": 10,
"Price per change of one skin (If 0, then free)": 10
},
"Items with these skins cannot be exchanged.": [
12341234
],
"Rights to use unique skins": {
"lskins.prem": [
2668297561,
2649480126,
2599664731
]
}
}Write in discord: LAGZYA#7507
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Loot Table & Stacksize GUI
in Plugins
Posted
Can you add the option to use two types of loot at once — Blacklist and Additional?