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3 hours ago, BeePssY said:

Nice thanks for quick reply.

is it possible to add in medkit to healing item? i mean for the medical skill

I have been working on several additions and this being one of them. You can see progress and beta versions on the RustLevels discord

 

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Has anyone used the plugin stock without making any changes? it seems to make my players very powerful in a short amount of time and they can max every thing out, what can i change to slow all that down? Do I add more levels ect....?

Never-mind I just found the website for the plugin which is very detailed on how to set this up,Thanks Machine3

Edited by zulg
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Can you package the icon and send it to me? My server area may not be able to access the default website of the plug-in, so I need to upload the icon to the library myself.

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6 hours ago, Hoss the Farmer said:

does this reset upon map wipe?

I suspect it might not as there is this command:

xpresetall - resets XPerience (full wipe) and reloads mod

You would run that as part of your wipe process if you wanted to wipe the data.

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18 hours ago, Richard Hertz said:

Hello, will this be carbon compatible soon?

I haven't made any plans yet to work with carbon

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Am I blind, or XP boost per rank is not a thing?
I want to make it, for example - VIP 0.5% boost, VIP+ 10% boost, MVP 30% boost, etc.
Instead, there's a single boost permission to change its value and give it to specific groups. For example, everyone will have the default boost value while MVP, and VIP (if granted this permission) will have a 0.5% boost (same value for both groups). I want to add more boost permissions instead.

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1 hour ago, Flammable said:

Am I blind, or XP boost per rank is not a thing?
I want to make it, for example - VIP 0.5% boost, VIP+ 10% boost, MVP 30% boost, etc.
Instead, there's a single boost permission to change its value and give it to specific groups. For example, everyone will have the default boost value while MVP, and VIP (if granted this permission) will have a 0.5% boost (same value for both groups). I want to add more boost permissions instead.

There are a few different XP boost options...

You can set XP boosts per rank in the rank settings
You can setup "Special Groups" each with different XP boosts and daily limits - (probably what your looking for)
 

"Special Groups": {
    "specialgroups": {
      "0": {
        "groupname": "Player XP Boost",
        "permissionname": "PlayerXPBoost",
        "grouppriority": 1,
        "xpboost": 0.1,
        "dailyxplimit": 0,
        "dailystatlimitboost": 0,
        "dailyskilllimitboost": 0
      },
      "1": {
        "groupname": "Player Daily Limits 01",
        "permissionname": "PlayerDailyLimits01",
        "grouppriority": 2,
        "xpboost": 0.2,
        "dailyxplimit": 1000,
        "dailystatlimitboost": 2,
        "dailyskilllimitboost": 2
      },
      "2": {
        "groupname": "Player Daily Limits 02",
        "permissionname": "PlayerDailyLimits02",
        "grouppriority": 4,
        "xpboost": 0.3,
        "dailyxplimit": 2000,
        "dailystatlimitboost": 4,
        "dailyskilllimitboost": 4
      },
      "3": {
        "groupname": "Player Daily Limits 03",
        "permissionname": "PlayerDailyLimits03",
        "grouppriority": 3,
        "xpboost": 0.0,
        "dailyxplimit": 3000,
        "dailystatlimitboost": 6,
        "dailyskilllimitboost": 6
      },
      "4": {
        "groupname": "Player XP Boost 2",
        "permissionname": "PlayerXPBoost2",
        "grouppriority": 5,
        "xpboost": 0.2,
        "dailyxplimit": 0,
        "dailystatlimitboost": 0,
        "dailyskilllimitboost": 0
      },
      "5": {
        "groupname": "Player XP Boost 3",
        "permissionname": "PlayerXPBoost3",
        "grouppriority": 6,
        "xpboost": 0.5,
        "dailyxplimit": 0,
        "dailystatlimitboost": 0,
        "dailyskilllimitboost": 0
      }
    }
  },

There is a single XP boost permission option for simply granting players that one permission if you don't want to use special groups

Then there is also the XPerienceAddon which comes with XP booster items and more. 

Edited by MACHIN3
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43 minutes ago, CleanMarine71 said:

how to get the animals I have the both plugins 

In the "other mods setting" tab in the admin panel you'll see the settings for the tamer skill which uses the pets/personal animal plugins.

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15 minutes ago, CleanMarine71 said:

also I don't see anything in the personal animal's config with the word tame

XPerience handles all the permissions of those plugins. The tamer skill basically assigns the permission to players so they can use those plugin features. All you have to do is upload the personal animals plugin and adjust the config how you want the plugin to function and then enable the tamer skill within XPerience so it can do the rest. 

Do not assign any permissions manually for personal animals or it will conflict with XPerience when the tamer skill goes to enable or disable those permissions

 

As for using the personal animals you will have to use the commands listed in those plugins. Refer to that plugins details page for info on using personal animals

Edited by MACHIN3
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On 2/1/2023 at 12:46 AM, ION said:


image.png.4695aca2b6c661831ffa66e66b56528f.pngNoticed on the current version of Xperience that the bleed reduction is controlling the radiation reduction value instead of RR controlling itself. (Edit: my bad, I didn't mean to duplicate post)

I completely missed this comment and I apologize. This will be fixed in next version

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Please update! I need it to work so much) I have a competition dependent on it! 

 

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36 minutes ago, Alien said:

Please update! I need it to work so much) I have a competition dependent on it! 

 

try his discord version

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3 hours ago, Alien said:

Please update! I need it to work so much) I have a competition dependent on it! 

 

There's a patch in the discord under beta channel 

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I don't see an option anywhere in the config to disable a section we don't want/need. Example, Electrician skill I do not want to use in XP, because we already use a different plugin for that, which is now conflicting with it. Is there an option to not have this plugin handle Electricity ents?

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2 minutes ago, ZEODE said:

I don't see an option anywhere in the config to disable a section we don't want/need. Example, Electrician skill I do not want to use in XP, because we already use a different plugin for that, which is now conflicting with it. Is there an option to not have this plugin handle Electricity ents?

set any stat or skill max level to 0 and it will disable that stat or skill

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I installed Bossplugin and i have a long red bar on the top for NPC health. Is there a setting to reduce this bar to fit in the container thats on the top of the screen?

if you look you also see the health is at 4991/300 how do i change that 300? The 300 is the default of that NPC i added 5000

 

xpslongbar.jpg

Edited by mike454
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17 minutes ago, mike454 said:

I installed Bossplugin and i have a long red bar on the top for NPC health. Is there a setting to reduce this bar to fit in the container thats on the top of the screen?

if you look you also see the health is at 4991/300 how do i change that 300? The 300 is the default of that NPC i added 5000

 

xpslongbar.jpg

I will have to add support for the Bossplugin. Will look into this

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