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gAuth - DiscordAuthPlus - GUI Enhancement 1.0.0

$3.00
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Robis

Posted

Possible for you also integrate in to it - discord sync function ? For example when player LINK discord account, his discord user name become same as steam username in game ?

GH5T

Posted

5 hours ago, Robis said:

Possible for you also integrate in to it - discord sync function ? For example when player LINK discord account, his discord user name become same as steam username in game ?


Yes I can do that. I'll add it to either my next update or the one after.

I need to make it so you can edit all the values, colors, placements, messages, etc. Once that's done I'll try to add that. I also want to add rewards where if a user joins they can get economy or server rewards.

Robis

Posted

13 hours ago, ghostedcodes said:


Yes I can do that. I'll add it to either my next update or the one after.

I need to make it so you can edit all the values, colors, placements, messages, etc. Once that's done I'll try to add that. I also want to add rewards where if a user joins they can get economy or server rewards.

Nice, i all the time priority to buy plugins that can do more things at once and reduce my plugins quantity. Like plugin Loottable, helped me a lot, 1 plugin has like 5+ other plugins functionalities... So yeah discord has A LOT of separate plugins... So DiscordAuthPlus with more functionalities will allow me to reduce plugins numbers and have all i need in single plugin 🙂 I will follow your plugin updates, once it here i will grab it. Thanks

dylanstar12

Posted

Does this track when people leave the discord and unlinks/removes auth from them?

GH5T

Posted (edited)

If DiscordAuth itself does not have it, then I can likely implement it.

EDIT: I have planned for an update in about a week. I can add that in if you can't figure it out. 

Edited by GH5T
dylanstar12

Posted

Are you able to make it handle multiple game servers at same time, so players don't have to reauth on every one of servers?

GH5T

Posted

On 4/7/2024 at 1:45 AM, dylanstar12 said:

Are you able to make it handle multiple game servers at same time, so players don't have to reauth on every one of servers?

I could implement this in the future, sure. I ideally want to make all the fields and body dynamic so you guys can modify all the messages first, then I may be creating a bot that will handle authenticate for everyone without the DLL. I have some clients I'm working with right now but I can add that functionality later on.

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