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Drug Business 0.45

$24.99
   (9 reviews)

6 Screenshots

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On 3/2/2023 at 10:20 PM, Hoss the Farmer said:

is it possible to make the cocaine powder have an effect for the players? i love the plugin but scrap is super easy to come by and my players are hoping you can make something work so they get boosts like faster movement if they use the coke or vision boost for the weed something of that sort would be amazing 

The plugin Consumable Effects would allow this if Nod has no interest to add the effects

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15 hours ago, awankp_ said:

lol mine is worst, the dealer spawn as a sleeper with his green drug shirt

yeah i went the route of using vending machines tbh, i gave up messing about with the dealers

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On 6/29/2022 at 4:51 AM, SRten said:

@Muthafuhkin_Rob yes you can add VPN ass a custom item. You can use this code. (admin can spawn vpn by chat and console command - db.vpn)

"crate_normal": [
   {
     "1. ShortName": "battery.small",
     "2. Chance": 50,
     "3. Minimal Amount": 1,
     "4. Maximal Amount": 1,
     "5. Skin ID": 2645299478,
     "6. Display Name": "VPN Flash Drive",
     "7. Blueprint": false
   },

 

i cant get this to work at all it just shows up as a small battery in crate 

2023-04-25 (2).png

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Error while compiling: DrugBusiness.cs(616,50): error CS0131: The left-hand side of an assignment must be a variable, a property or an indexer

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3 hours ago, Hoss the Farmer said:

Error while compiling: DrugBusiness.cs(616,50): error CS0131: The left-hand side of an assignment must be a variable, a property or an indexer

redownload the plugin

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5 minutes ago, Hoss the Farmer said:

i have many times

the only way ive gotten it to work for me is someone dms it to me in discord

 

What was it?

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14 minutes ago, Nod Js said:

What was it?

from my understanding edge and chrome are having issues sending out the latest files, so ive been getting them off discord from the developers

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salut j ai sa dans ma console  Error while compiling: DrugBusiness.cs(616,50): error CS0131: The left-hand side of an assignment must be a variable, a property or an indexer

 

Edited by rex
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1 hour ago, Maximo said:

When is this plugin going to be fixed?

ive messaged him and he still wont respond sad to see it go.

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On 5/5/2023 at 2:34 AM, Nod Js said:

What was it?

that wont fix the error, the issue is the CS0131:  compiler error 

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Is there any chance a chat alert can be added when a deal is in progress? Or that the map can be lit up? We would like more risk and chaos with the deals.

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Has anyone got this working with server rewards? On our server, it takes the RP but doesn't actually do anything. Doesn't exit the buy screen and no drone appears 😕 works fine with scrap and economics though

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20 hours ago, ineedalifexd said:

Has anyone got this working with server rewards? On our server, it takes the RP but doesn't actually do anything. Doesn't exit the buy screen and no drone appears 😕 works fine with scrap and economics though

I have the same setup, same problem!

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20 hours ago, ineedalifexd said:

Has anyone got this working with server rewards? On our server, it takes the RP but doesn't actually do anything. Doesn't exit the buy screen and no drone appears 😕 works fine with scrap and economics though

I've managed to create a fix!

In the CS file:

case "server rewards":
    var points = ServerRewards?.Call("CheckPoints", player.userID);
    if (points != null && (int)points >= costInt)
        success = ServerRewards?.Call("TakePoints", player.userID, costInt);

    success = false;
    break;

REPLACE WITH:

case "server rewards":
    var points = ServerRewards?.Call("CheckPoints", player.userID);
    if (points != null && (int)points >= costInt)
        success = ServerRewards?.Call("TakePoints", player.userID, costInt);
    else
        success = false;
    break;

 

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1 minute ago, Markiii said:

I've managed to create a fix!

In the CS file:

case "server rewards":
    var points = ServerRewards?.Call("CheckPoints", player.userID);
    if (points != null && (int)points >= costInt)
        success = ServerRewards?.Call("TakePoints", player.userID, costInt);

    success = false;
    break;

REPLACE WITH:

case "server rewards":
    var points = ServerRewards?.Call("CheckPoints", player.userID);
    if (points != null && (int)points >= costInt)
        success = ServerRewards?.Call("TakePoints", player.userID, costInt);
    else
        success = false;
    break;

 

Omg that explains why it doesn't bloody work! Such a simple fix too lmao thank you!

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is there anyway to make a couple of dealers to be on 24 hours a day at say outpost and bandit?

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If you set the dealer time to all day and add 1 to the outpost and 1 to bandit they will always be there

Each month you use a new bap clear the dealer json file from data

use /spawndealer to spawn a dealer at the location you want at bandit and and outpost
image.png.202e2b6a896013fc9b72a639fa385625.png
This time above they would be there from 1am to 7am to use a setting like 7.0 and 6.9 an they will have a shot 10 min break each day

Edited by Chill Roleplay
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