Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Mark - Bandit Base 1.0.0

$3.00

   (0 reviews)

4 Screenshots

  • 362
  • 2
  • 1.01 MB

About Mark - Bandit Base

This is my first monument, I obviously used the bandit boathouse prefab as a base and expanded from there. There's a lot of detail so I know that can effect performance. I've tweaked things a little to improve FPS. 

This monument consists of - 

  • Some scattered crates, a toolbox and barrels outside rooms.
  • Green room (open for 120 seconds)(When the fuse it put into the green fuseboxbox the blue LED will start flashing to indicate the monument is in use) - 2x Normal crates, 2x Medical crates, 1x Food crate 1x Toolbox - some barrels. Blue keycard.
  • Blue room - 3x Normal crates, 2x Green crates, some food. Red keycard.
  • Red room - 1 Military crate, 3x Green crates, 3x Normal crates, 1x Toolbox, 1x Food crate, 1x Medical crate - some barrels.
  • 6 Scientists scattered throughout.
  • Size: Small

Implementation difficulty: Easy - I've set default perimeters to have this as a swamp-like monument, but you could just as easily remove the LakeV2 prefab and possibly the swamp fog and have it as a water-based monument as the ladders make this possible.

Hope you enjoy!

Markiii

https://discord.gg/rfkVxaKmVH

  • Like 1
 Share


User Feedback

About Us

Codefling is a forward-thinking platform for developers to share and monetize their work from plugins to game assets and everything in-between.

4,254 files sold to 442 customers and $62,616 of payments processed this year!

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.