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[Paid Request] LanParty Team vs Team: Map + Gameplay Customization


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Posted (edited)

scope: custom map + plugins combination

context: i have a lan party setup where i own all the pcs. The game will be played in this closed environment. 
I want the experience to be like rust event with a game length of approx 3 Hours.
Total Player count will be between 4 and 8. They will be split between 2 or 3 teams.
I would like to use a custom rust client (like the rusticaland) that is frozen in time and easy to deploy.

The modification i am considering:

Custom map

  • fixed base locations
  • fixed spawn point for each team
  • adequate size and amount of monuments to have fun but not get lost with the expected player count
  • optimized for lower spec PCs: i7 4770, 1650 Super, 16Gb Ram, Sata SSD

Phases with customizable length:

  1. All Tier1 items unlocked, PvP outside team spawn/base area, base raid off
  2. All Tier2 items unlocked, PvP outside team spawn/base area, base raid off
  3. All items unlocked PvP everywhere, base raid on

Vehicles:

  • Option to purchase vehicles near each base or via menu. Each phase unlocks different vehicles for purchase. Prices and vehicles list customizable.

Victory Point system:

  • tags collected from enemy bodies and brought back to base = x Points
  • specific objects collected at monuments and brought back to base = y Points
  • TC Destruction = z Points
  • A way to see how many points each team has

Fixed Game Length of around 3 hours:

  • Optimized loot tables and multipliers
  • Fast Smelting, crafting, fast barrel looting
  • Visible Timer until next Phase or Game End

Clear Player identification:

  • attire items get autoskinned in the teams color when somebody wears them

Improved aimsights:

  • weapons get autoskinned to a non team dependent skin that has high visibility aimsights.

No Base decay

Kits: A Basic and Phase appropriate kit gets assigned on spawn. Better gear needs to crafted/looted/purchased

If you are able to deliver such a thing make me a quota please.

Edited by valeriojack
  • valeriojack changed the title to [Paid Request] LanParty Team vs Team: Map + Gameplay Customization
Posted (edited)

Hey, I’m interested in the plugin/server side of this.

The phases, raid rules, kits, points, vehicle buying, timers, loot/crafting rates and team stuff all look doable.

I’m not sure I’d want to quote the custom map + frozen client part without knowing more about how you want that handled.

Would you be open to splitting it into server/plugins on one side and map/client on the other?

If yes, send me a DM and I can go through the server-side scope and give you a proper quote.

Edited by AlevDev
Posted (edited)

Hello AlevDev,
i would prefer to give the whole project to one person/team so that it can be properly tested.

I give extra clarifications.

The map can be also be adapted from something that already exists like:

The frozen build:

  • Client and server are standalone (no steamkey needed, like the https://rusticaland.net/ client)
  • Client and server don´t get updates and as such are locked to a specific patch (let´s say the jungle update)

 

Edited by valeriojack

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