Just bought Lostly Island map and when i try launch it, i get the below error.
Asset Warmup (1/8537)
Asset Warmup (8537/8537)
[1.1s] asset_warmup
WebSocket RCON Started on 0.0.0.0:28017
Loading custom map from <redacted>
The referenced script (Unknown) on this Behaviour is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing!
[0.5s] Loading World
StringPool.GetString - no string for ID3194305579
StringPool.GetString - no string for ID3194305579
StringPool.GetString - no string for ID3194305579
Prefab '' does not have an associated asset scene.
Prefab 'assets/rust.ai/cover/manualcoverpoint.prefab' does not have an associated asset scene.
Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers
Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers
[RustEdit] - IO data loaded and ready to be processed!
Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers
Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers
[RustEdit] - Vending data loaded and ready to be processed!
[RustEdit] - No loot data found in map file
[RustEdit] - No APC path data found in map file
[RustEdit] - No vehicle data found in map file
[RustEdit] - No NPC data found in map file
StringPool.GetString - no string for ID3194305579
StringPool.GetString - no string for ID3194305579
Could not find path for prefab ID 3194305579
StringPool.GetString - no string for ID3194305579
StringPool.GetString - no string for ID3194305579
Could not find path for prefab ID 3194305579
StringPool.GetString - no string for ID3194305579
StringPool.GetString - no string for ID3194305579
Could not find path for prefab ID 3194305579
[RustNav] Multiple RustNavigation instances detected. Destroying...
[RustNav] Multiple RustNavigation instances detected. Destroying...
[RustNav] Multiple RustNavigation instances detected. Destroying...
[RustNav] Multiple RustNavigation instances detected. Destroying...
[11.8s] Spawning World
[0.6s] Terrain Mesh
[2.6s] Rail Meshes
[1.1s] Train Track Collation
[4.7s] Processing World
[RustEdit] - No ocean patrol path data found in map file
Generated ocean patrol path with node count: 337
[15.9s] Ocean Patrol Paths
[0.5s] Finalizing World
[0.4s] Cleaning Up
Couldn't load server/rsm/Lostly_Island_v2.2.286.sav - file doesn't exist
Spawning 2626 entities from map
done.
Postprocessing 2626 entities from map
done.
NullReferenceException: Object reference not set to an instance of an object
Shutting down compiler because idle shutdown
NullReferenceException: Object reference not set to an instance of an object
Compiler shutdown completed
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Question
Warren Best
Hi All,
Just bought Lostly Island map and when i try launch it, i get the below error.
Asset Warmup (1/8537)
Edited by DeathAsset Warmup (8537/8537)
[1.1s] asset_warmup
WebSocket RCON Started on 0.0.0.0:28017
Loading custom map from <redacted>
The referenced script (Unknown) on this Behaviour is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing!
[0.5s] Loading World
StringPool.GetString - no string for ID3194305579
StringPool.GetString - no string for ID3194305579
StringPool.GetString - no string for ID3194305579
Prefab '' does not have an associated asset scene.
Prefab 'assets/rust.ai/cover/manualcoverpoint.prefab' does not have an associated asset scene.
Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers
Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers
[RustEdit] - IO data loaded and ready to be processed!
Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers
Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers
[RustEdit] - Vending data loaded and ready to be processed!
[RustEdit] - No loot data found in map file
[RustEdit] - No APC path data found in map file
[RustEdit] - No vehicle data found in map file
[RustEdit] - No NPC data found in map file
StringPool.GetString - no string for ID3194305579
StringPool.GetString - no string for ID3194305579
Could not find path for prefab ID 3194305579
StringPool.GetString - no string for ID3194305579
StringPool.GetString - no string for ID3194305579
Could not find path for prefab ID 3194305579
StringPool.GetString - no string for ID3194305579
StringPool.GetString - no string for ID3194305579
Could not find path for prefab ID 3194305579
[RustNav] Multiple RustNavigation instances detected. Destroying...
[RustNav] Multiple RustNavigation instances detected. Destroying...
[RustNav] Multiple RustNavigation instances detected. Destroying...
[RustNav] Multiple RustNavigation instances detected. Destroying...
[11.8s] Spawning World
[0.6s] Terrain Mesh
[2.6s] Rail Meshes
[1.1s] Train Track Collation
[4.7s] Processing World
[RustEdit] - No ocean patrol path data found in map file
Generated ocean patrol path with node count: 337
[15.9s] Ocean Patrol Paths
[0.5s] Finalizing World
[0.4s] Cleaning Up
Couldn't load server/rsm/Lostly_Island_v2.2.286.sav - file doesn't exist
Spawning 2626 entities from map
done.
Postprocessing 2626 entities from map
done.
NullReferenceException: Object reference not set to an instance of an object
Shutting down compiler because idle shutdown
NullReferenceException: Object reference not set to an instance of an object
Compiler shutdown completed
Removed map direct link
13 answers to this question
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