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Respawn Items Placed In RustEdit


RustMaker

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Loot crates and barrels can be placed in RustEdit and they will respawn over time after players have looted them.
You can also place items (can of beans, ak47, etc) in RustEdit, but they do not respawn.

I am looking for a plug-in that will respawn these items placed in RustEdit over time (min/max).  Is this possible?

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You could spawn the world model (it's static and can't be removed) and use static lootables to add your own loot source to it with your own configuration. You can do all of this in-game via a GUI. 

 

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On 2/15/2024 at 11:15 PM, RustMaker said:

I am looking for a plug-in that will respawn these items placed in RustEdit over time (min/max).  Is this possible?

Possible, yes. Available for sale? Not yet. This has been done, but I haven't seen the plugin for sale, so it's probably a bespoke plugin. Early on the was a feature on Project Lazarus, dunno if it still is. It becomes a lot of work. 

 

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