Jump to content

Guards not spawning at LaunchSite

Closed 1.5.1

Getting the following when players kill Bradley at Launch Site.  Guards don't spawn.  Seems to be OK at other monuments (running Monuments Bradley plugin also).  Guards spawn fine there.

07/30 16:54:20 | Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object)
at PlayerInventory.Strip () [0x00000] in <a1a76f898f8c418f92ad32de2c24276b>:0
at Oxide.Plugins.BradleyGuards+<SpawnDriver>c__AnonStorey1.<>m__0 () [0x00203] in <86bc5d08e59c48a483be465e8e4af50b>:0
at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <157a94ee66ab4a7991faecd1eb84be3b>:0
07/30 16:54:20 | Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object)
at PlayerInventory.Strip () [0x00000] in <a1a76f898f8c418f92ad32de2c24276b>:0
at Oxide.Plugins.BradleyGuards+<SpawnGuards>c__AnonStorey2.<>m__0 () [0x00203] in <86bc5d08e59c48a483be465e8e4af50b>:0
at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <157a94ee66ab4a7991faecd1eb84be3b>:0
07/30 16:54:20 | Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object)
at PlayerInventory.Strip () [0x00000] in <a1a76f898f8c418f92ad32de2c24276b>:0
at Oxide.Plugins.BradleyGuards+<SpawnGuards>c__AnonStorey2.<>m__0 () [0x00203] in <86bc5d08e59c48a483be465e8e4af50b>:0
at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <157a94ee66ab4a7991faecd1eb84be3b>:0
07/30 16:54:20 | Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object)
at PlayerInventory.Strip () [0x00000] in <a1a76f898f8c418f92ad32de2c24276b>:0
at Oxide.Plugins.BradleyGuards+<SpawnGunner>c__AnonStorey3.<>m__0 () [0x00203] in <86bc5d08e59c48a483be465e8e4af50b>:0
at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <157a94ee66ab4a7991faecd1eb84be3b>:0
07/30 16:54:20 | Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object)
at PlayerInventory.Strip () [0x00000] in <a1a76f898f8c418f92ad32de2c24276b>:0
at Oxide.Plugins.BradleyGuards+<SpawnGunner>c__AnonStorey3.<>m__0 () [0x00203] in <86bc5d08e59c48a483be465e8e4af50b>:0
at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <157a94ee66ab4a7991faecd1eb84be3b>:0

 

Share this comment


Link to comment

Updated to 1.6.0, but looks like same error.  Just some addresses different:

10/08 18:45:44 | Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object)
at PlayerInventory.Strip () [0x00000] in <d8f9c03037374a6c91999142184c78a5>:0
at Oxide.Plugins.BradleyGuards+<>c__DisplayClass60_0.<SpawnDriver>b__0 () [0x001c2] in <f1059c2340164ef58ff60171a1b3f234>:0
at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <b76ec77c47d1449e92b2baab8603843d>:0
10/08 18:45:44 | Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object)
at PlayerInventory.Strip () [0x00000] in <d8f9c03037374a6c91999142184c78a5>:0
at Oxide.Plugins.BradleyGuards+<>c__DisplayClass61_0.<SpawnGuards>b__0 () [0x001c2] in <f1059c2340164ef58ff60171a1b3f234>:0
at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <b76ec77c47d1449e92b2baab8603843d>:0
10/08 18:45:44 | Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object)
at PlayerInventory.Strip () [0x00000] in <d8f9c03037374a6c91999142184c78a5>:0
at Oxide.Plugins.BradleyGuards+<>c__DisplayClass61_0.<SpawnGuards>b__0 () [0x001c2] in <f1059c2340164ef58ff60171a1b3f234>:0
at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <b76ec77c47d1449e92b2baab8603843d>:0
10/08 18:45:44 | Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object)
at PlayerInventory.Strip () [0x00000] in <d8f9c03037374a6c91999142184c78a5>:0
at Oxide.Plugins.BradleyGuards+<>c__DisplayClass62_0.<SpawnGunner>b__0 () [0x001c2] in <f1059c2340164ef58ff60171a1b3f234>:0
at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <b76ec77c47d1449e92b2baab8603843d>:0
10/08 18:45:44 | Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object)
at PlayerInventory.Strip () [0x00000] in <d8f9c03037374a6c91999142184c78a5>:0
at Oxide.Plugins.BradleyGuards+<>c__DisplayClass62_0.<SpawnGunner>b__0 () [0x001c2] in <f1059c2340164ef58ff60171a1b3f234>:0
at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <b76ec77c47d1449e92b2baab8603843d>:0

Will include the post-update config also.  Thanks again for looking at this.  If you need any other info, let me know.  🙂

BradleyGuards.json

  • Like 1

Share this comment


Link to comment
1.1m

Downloads

Total number of downloads.

5.7k

Customers

Total customers served.

82.1k

Files Sold

Total number of files sold.

1.6m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.