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Backup NPCs not showing up. I must be missing something!

Closed 1.4.1

unvaxedsavage
unvaxedsavage

Posted

Hey Razor thanks for all your hard work on this. I seem to be having an issue with the backup NPCs not spawning. Is there some other plugin needed like NPC spawner? is there some configuration I need to do beyond the below config file? Let me know when you can! thanks!





{
  "Jet Settings": {
    "Chat Command": "jet",
    "Use Random Timer": true,
    "Random Timer In Minutes": 90,
    "Random Timer chance 1-100": 25,
    "Total Jets To Spawn": 22,
    "Jet Lifetime In Minutes": 3,
    "Total Nukes The Jet Can Fire": 3,
    "Jet Altitude (Recommended 360.0 or above)": 360.0,
    "Allow nuke damage to BuildingBlocks": false,
    "Disable Map Marker": false,
    "Use nuke fog effect on close by players": false
  },
  "Radiation Settings": {
    "Use Radiation": true,
    "Radiation Radius": 50.0,
    "Radiation Amount": 10.0,
    "The Lifetime Of The Radiation Pocket In Minutes": 5
  },
  "Crash Settings": {
    "Use Jet Crashes": true,
    "Total Plains To Crash": 1,
    "Spawn Dead Pilot": true,
    "How Many Loot Crates On Crash": 2,
    "Crates On Fire For x Seconds": 120,
    "Crate Loot From CustomLoot Profile Name": [
      "heli_crate"
    ],
    "Crate Loot Table File Name And Total Item Slots To Use": {
      "CrateLoot": 5
    }
  },
  "Nuke Player Settings": {
    "Jet Altitude (Recommended 360.0 or above)": 360.0,
    "Use Radiation": true,
    "Radiation Radius": 50.0,
    "Radiation Amount": 10.0,
    "The Lifetime Of The Radiation Pocket In Minutes": 5,
    "Allow nuke damage to BuildingBlocks": false,
    "Use Explosion effect (Calling in more then 10 planes to one location this may cause fps lag if enabled)": false,
    "Use nuke fog effect on close by players": true
  },
  "Send In Npc BackUp Settings": {
    "Total Defenders": 6,
    "Total Time In Minutes Defender Will Stay": 120,
    "Crash Site Npc Configs": [
      {
        "Spawn Health Of The Defender": 100.0,
        "Weapon Damage Scale Default 1.0": 1.0,
        "Defenders aimConeScale default 2.0": 2.0,
        "Names To Give The Defenders": [
          "Pvt. Harris",
          "Pvt. Hobbs",
          "Pvt. Fiske",
          "Pvt. Carter",
          "Pvt. Mackenzie",
          "Pvt. Quinn",
          "Pvt. Wright",
          "Pvt. Baird",
          "Pvt. Marshall",
          "Pvt. O�Malley",
          "Pvt. McElroy",
          "Pvt. Grimes",
          "Pvt. McGovern",
          "Pvt. McGinnis",
          "Pvt. Foley",
          "Pvt. Morgan",
          "Pvt. McEvoy",
          "Pvt. Gunderson",
          "Pvt. Hammarsten",
          "Pvt. Jenkins",
          "SGT. Tosh",
          "SGT. Waugh",
          "SGT. Stoughton",
          "SGT. Cooper",
          "SGT. Crockett",
          "SGT. Jackson",
          "SGT. Hamilton",
          "SGT. Jefferson",
          "SGT. Wilson",
          "SGT. Lane",
          "SGT. Jameson",
          "SGT. Nuttall",
          "SGT. Gentry",
          "SGT. Gillespie",
          "SGT. Pike"
        ],
        "Defenders Drop Loot": false,
        "Spawn Kits For The Defenders": [],
        "Keep Kit Items On Defender Corpse": false,
        "Remove Kit Weapon On Defender Corpse Spawn": false,
        "Lock Wear Slots On Defender Corpse Spawn": false,
        "Loot From CustomLoot Profile Name": [],
        "Loot Table Data File Name And Total Item Slots To Use": {
          "Default": 5
        }
      },
      {
        "Spawn Health Of The Defender": 75.0,
        "Weapon Damage Scale Default 1.0": 1.0,
        "Defenders aimConeScale default 2.0": 2.0,
        "Names To Give The Defenders": [
          "Pvt. Harris",
          "Pvt. Hobbs",
          "Pvt. Fiske",
          "Pvt. Carter",
          "Pvt. Mackenzie",
          "Pvt. Quinn",
          "Pvt. Wright",
          "Pvt. Baird",
          "Pvt. Marshall",
          "Pvt. O�Malley",
          "Pvt. McElroy",
          "Pvt. Grimes",
          "Pvt. McGovern",
          "Pvt. McGinnis",
          "Pvt. Foley",
          "Pvt. Morgan",
          "Pvt. McEvoy",
          "Pvt. Gunderson",
          "Pvt. Hammarsten",
          "Pvt. Jenkins",
          "SGT. Tosh",
          "SGT. Waugh",
          "SGT. Stoughton",
          "SGT. Cooper",
          "SGT. Crockett",
          "SGT. Jackson",
          "SGT. Hamilton",
          "SGT. Jefferson",
          "SGT. Wilson",
          "SGT. Lane",
          "SGT. Jameson",
          "SGT. Nuttall",
          "SGT. Gentry",
          "SGT. Gillespie",
          "SGT. Pike"
        ],
        "Defenders Drop Loot": false,
        "Spawn Kits For The Defenders": [],
        "Keep Kit Items On Defender Corpse": false,
        "Remove Kit Weapon On Defender Corpse Spawn": false,
        "Lock Wear Slots On Defender Corpse Spawn": false,
        "Loot From CustomLoot Profile Name": [],
        "Loot Table Data File Name And Total Item Slots To Use": {
          "Default": 5
        }
      }
    ]
  },
  "Version": {
    "Major": 1,
    "Minor": 4,
    "Patch": 1
  }
}

Razor

Posted

Is the ch47 flying in and just not spawning the npc's?

 

unvaxedsavage

Posted

no ch47 and no NPCs. would a custom chinook crate plugin be conflicting?

 

Razor

Posted

Somthing must be conflicting if the ch47 is not spawning.

unvaxedsavage

Posted

yeah just had to disable the custom ch47 plugin, and we are golden. I am working on figuring out how to assign a loot table to the backup npcs now

Razor

Posted (edited)

you can use CustomLoot plugin from here or edit the loot tables in the oxide\data\JetEvent\LootProfiles folder to fit your needs

 

Edited by Razor
Razor

Posted

Changed Status from Pending to Closed

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