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Conflict between convoy and helisignals

Closed 1.1.2 1.1.7

Calling hook OnHelicopterRetire resulted in a conflict between the following plugins: HeliSignals - False (Boolean), Convoy (True (Boolean))

 

What should I do ?

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Calling hook OnHelicopterRetire resulted in a conflict between the following plugins: HeliSignals - False (Boolean), Convoy (True (Boolean)) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 

Same  here

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same here. just flooded the crap out of my console

 

Calling hook OnHelicopterRetire resulted in a conflict between the following plugins: HeliSignals - False (Boolean), Convoy (True (Boolean))
Calling hook OnHelicopterRetire resulted in a conflict between the following plugins: HeliSignals - False (Boolean), Convoy (True (Boolean))
Calling hook OnHelicopterRetire resulted in a conflict between the following plugins: HeliSignals - False (Boolean), Convoy (True (Boolean))
Calling hook OnHelicopterRetire resulted in a conflict between the following plugins: HeliSignals - False (Boolean), Convoy (True (Boolean))
Calling hook OnHelicopterRetire resulted in a conflict between the following plugins: HeliSignals - False (Boolean), Convoy (True (Boolean))

Edited by Liquid Bucket

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Have you guys tried to update your plugins Npc Spawn to version 2.5.5 and Convoy to version 2.2.8 to see if that issue still occurs?

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Hi guys, sorry you are seeing this issue. I know the console spam is annoying but it shouldn’t change the plugin functionality.

I have been out and just got back home so I will sit down and look at this shortly to address this issue.

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I have found the error, which is a typo on my part. I will be releasing an update shortly which will address this. So sorry for this, I did a partial re-write of some of the methods in the plugin yesterday and copied wrote an error by mistake. Update soon to fix.

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