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Bradley and heli

Closed 2.0.4

Dead Nasty
Dead Nasty

Posted

So when Bradley and heli are shot now by players it's saying building something something not attached to TC and are unable to damage them. Any fix also still waiting for this update to fix all the bugs with the plugin? 

nivex

Posted

thanks. i've excluded player owned entities (bradley/heli) in next update.

what bugs "fix all the bugs" ? ive responded to your door and tc issue which isn't caused by this plugin. that leaves 1 issue with performance and that pertains to large bases only.

it must be extensively tested before I release it and it will not be released until it is tested on live servers and confirmed to be working without any exceptions. it is complicated as it must find all entities of the base without getting any bases or entities belonging to active players. there is no easy way to do this. the games building manager is not sufficient for this as 1 tc = 1 building and that excludes various entities which must be accounted for during conversion too. it is extremely complicated unlike CopyPaste where it just copies everything irrespective of ownership. if it were easy i wouldn't still be working on it 😛

 

Dead Nasty

Posted

thats what i meant lol when i asked about the large bases doing the packet loss and on the recent update it just said next update will address the other stuff. thats all. but thank you. 

nivex

Posted

no problem. I just want everyone to understand that my plugins have a lot of complex features in them and some of those features take or have taken a lot of time, patience and testing to be implemented properly, such as this one in regards to the issues with entity lookup. I am not that great at it either so that makes it take longer =p

nivex

Posted

Changed Status from Pending to Closed

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