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So this plugin not going to be prepared for rust global updates before it comes?

Closed 3.1.3 3.1.4

Robis

RaidProtection - Failed to compile: RaidProtection.cs(3178,79): error CS1503: Argument #1' cannot convert NetworkableId' expression to type uint'

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same 

Error while compiling: RaidProtection.cs(3178,79): error CS1503: Argument `#1' cannot convert `NetworkableId' expression to type `uint'

(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

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tried i update now getting this 

Error while compiling:

(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[Tebex Donate] Attempting to process commands in the queue...

(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[Tebex Donate] There are no online commands that need to be processed!

(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Error while compiling: RaidProtection.cs(3178,79): error CS1503: Argument `#1' cannot convert `NetworkableId' expression to type `uint'

(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

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Please read the message I posted about this on the plugin page. This is an issue Codefling has been having with caching. If you clear your cache for this site it should start giving you the correct version again.

Edited by Mr01sam
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self download it

and you see laest version not comming

oh some how i miss it

Edited by Robis
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Yes, when I download it I am getting v3.1.4. Did you clear your cache? You have to clear your cache to fix it. It is an issue with the website.

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Yes now works and for me...  one strange thing happened when i updated this plugin, my config file got reset to default... Then i unloaded plugin and put old config settings back... when i load plugin again, all back as i aspect... But some players complain that they lost some balances.... Not sure how this plugin save balances for player, its any timer ? instant? on server save? or how?

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I always get an error with version 3.1.4

`#1' cannot convert `NetworkableId' expression to type `uint'

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