Followers 2 BotSpawn Murderers attacking Bradley Guards By KingSizeKevin, March 30 in BradleyGuards Not a Bug 1.1.2 Report reply KingSizeKevin Posted March 30 Upon killing a bradley the guards spawn which is awesome, but the zombies from ZombieHorde still target them even though I have set "Can target other NPCs" to false. Is there something you can do to make ZombieHorde detect they are NPCs or do I need to ask ZombieHorde to fix this? Quote Share this comment Link to comment Report reply KingSizeKevin Posted March 30 I messed up the title, its not BotSpawn, it is ZombieHorde zombies. Quote Share this comment Link to comment Report reply Krungh Crow Posted March 30 ye they wont target any others thats for zombiehorde to fix i guess Quote Share this comment Link to comment Report reply Krungh Crow Posted March 30 Changed Status from Pending to Not a Bug Quote Share this comment Link to comment Report reply KingSizeKevin Posted March 30 Alright, its just unfortunate, cause I doubt they will go out of their way to make it compatible with this plugin, so now I have to decide to have zombies or bradley guards at all the monuments with bradleys. Quote Share this comment Link to comment Report reply Krungh Crow Posted March 30 could just set zombiehorde to not attack any other npc "Can target other NPCs": false, in zombiehorde cfg Quote Share this comment Link to comment Report reply KingSizeKevin Posted March 30 Yes I have set that option in the config but it still attacks bradley guards. It respects the BotSpawn plugin and does not attack those NPCs but does attack bradley guard NPCs Quote Share this comment Link to comment Report reply KingSizeKevin Posted March 30 (edited) Maybe there is an entity tag of some sort missing on Bradley Guard NPCs or something where ZombieHorde can't detect they are NPC? Since it works fine with BotSpawn plugin. Edited March 30 by KingSizeKevin Quote Share this comment Link to comment Report reply Krungh Crow Posted March 30 Ill do some testing after work tomorrow 1 Quote Share this comment Link to comment Report reply KingSizeKevin Posted Tuesday at 04:36 AM Any update on this? Quote Share this comment Link to comment
Report reply KingSizeKevin Posted March 30 Upon killing a bradley the guards spawn which is awesome, but the zombies from ZombieHorde still target them even though I have set "Can target other NPCs" to false. Is there something you can do to make ZombieHorde detect they are NPCs or do I need to ask ZombieHorde to fix this? Quote Share this comment Link to comment
Report reply KingSizeKevin Posted March 30 I messed up the title, its not BotSpawn, it is ZombieHorde zombies. Quote Share this comment Link to comment
Report reply Krungh Crow Posted March 30 ye they wont target any others thats for zombiehorde to fix i guess Quote Share this comment Link to comment
Report reply Krungh Crow Posted March 30 Changed Status from Pending to Not a Bug Quote Share this comment Link to comment
Report reply KingSizeKevin Posted March 30 Alright, its just unfortunate, cause I doubt they will go out of their way to make it compatible with this plugin, so now I have to decide to have zombies or bradley guards at all the monuments with bradleys. Quote Share this comment Link to comment
Report reply Krungh Crow Posted March 30 could just set zombiehorde to not attack any other npc "Can target other NPCs": false, in zombiehorde cfg Quote Share this comment Link to comment
Report reply KingSizeKevin Posted March 30 Yes I have set that option in the config but it still attacks bradley guards. It respects the BotSpawn plugin and does not attack those NPCs but does attack bradley guard NPCs Quote Share this comment Link to comment
Report reply KingSizeKevin Posted March 30 (edited) Maybe there is an entity tag of some sort missing on Bradley Guard NPCs or something where ZombieHorde can't detect they are NPC? Since it works fine with BotSpawn plugin. Edited March 30 by KingSizeKevin Quote Share this comment Link to comment
Report reply Krungh Crow Posted March 30 Ill do some testing after work tomorrow 1 Quote Share this comment Link to comment
Report reply KingSizeKevin Posted Tuesday at 04:36 AM Any update on this? Quote Share this comment Link to comment