Jump to content

combatlog history Issue

Not a Bug 2.0.0

H,

This plugin has been running on my server for some time,but sometime it won't show player combatlog history.

Console will show combatlog Empty when I type the command:    combatlog PlayerSteamID

May you improve this issue?

Thank you!
 

 

 "Console / RCON Settings": {
    "Block Combat Log Command": false, 
    "Line Delay Seconds": 0.0,
    "Max Combat Lines": 9999999, 
    "Max Combat Time Lines Seconds": 9999999.0,
    "Show Improved Identifiers": true,
    "Prefab Short Name Whitelist": [
      "player"

  },
"imrgadvancedcombatlogging.admin": {
      "Block Combat Log Command": false,
      "Line Delay Seconds": 0.0,
      "Max Combat Lines": 999999,
      "Max Combat Time Lines Seconds": 9999999.0,
      "Show Improved Identifiers": true,
      "Prefab Short Name Whitelist": []
        "player"
    },
    "imrgadvancedcombatlogging.normal": {
      "Block Combat Log Command": false,
      "Line Delay Seconds": 0.0,
      "Max Combat Lines": 86400,
      "Max Combat Time Lines Seconds": 86400.0,
      "Show Improved Identifiers": true,
      "Prefab Short Name Whitelist": [
        "player"
      ]

Edited by RustLover
none

Share this comment


Link to comment

Heya @RustLover . similar to Facepunchs default implementation of the combatlog command, the combatlog (using the combatlog command) will be forgotten after a server reload, and in some cases when a player disconnects from the server.


We recommend referring to the logs which gets populated when a player dies (path of which I explained under you recent post in the discussion section) for your admin investigation needs

Share this comment


Link to comment
1.1m

Downloads

Total number of downloads.

5.5k

Customers

Total customers served.

78.5k

Files Sold

Total number of files sold.

1.5m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.