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Companion stays in road after everything else is gone

Closed 1.2.3

Hello,

I'm having an issue where the vehicle ends for some reason and the companion stays in the road, active. After a full day certain areas will accumulate several companions. Maybe I've enabled something in the config? Please advise, thanks!

traffic drivers issue.png

 

Edited by Raul-Sorin Sorban
They had the source cs file in the post

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Hi,

Ok I followed a few cars around and what is happening is the driver gets shot out so the explosion timer starts. When the car blows up, it doesnt kill the companion. Best way to fix that?

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