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Failed to call hook 'VirtualQuarriesConsoleCommand' when pressing stop

Closed 2.0.1 2.0.2

Fusion 3.64
Fusion 3.64

Posted (edited)

Failed to call hook 'VirtualQuarriesConsoleCommand' on plugin 'VirtualQuarries v2.0.1' (KeyNotFoundException: The given key was not present in the dictionary.)
  at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0 
  at Oxide.Plugins.VirtualQuarries+VirtualQuarry.TakeFuel () [0x0001f] in <f1d381de6e6c49fb8eeec56839525247>:0 
  at Oxide.Plugins.VirtualQuarries+VirtualQuarry.TryRun () [0x0004a] in <f1d381de6e6c49fb8eeec56839525247>:0 
  at Oxide.Plugins.VirtualQuarries.TryStartQuarry (BasePlayer player, System.Int32 quarryId) [0x000a6] in <f1d381de6e6c49fb8eeec56839525247>:0 
  at Oxide.Plugins.VirtualQuarries.VirtualQuarriesConsoleCommand (ConsoleSystem+Arg arg) [0x0035e] in <f1d381de6e6c49fb8eeec56839525247>:0 
  at Oxide.Plugins.VirtualQuarries.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00aa8] in <f1d381de6e6c49fb8eeec56839525247>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <46ff2b534abb4b35952608167523b7ec>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <46ff2b534abb4b35952608167523b7ec>:0

I thought maybe this was a plugin conflict, so I unloaded everything aside from Imagelibrary and it's still happening.
At most I can turn it off and on once and then this happens.
As mentioned in the previous post, I have all permissions off.

This will generally happen after a reload of the plugin.

Edited by thepiercedweirdo
forgot something
Fusion 3.64

Posted

Also would it be possible to get the ability to move the go back button? It's stuck behind the ui of another plugin. Or are you able to force it to the front/top?

ThePitereq

Posted

Hey! I've found this issue yesterday but it was late so there will be a fix for that today.
You can move button in the config. There are 2 possible values for that. One (default) is bigger and 2nd is in the right side of inventory.

Fusion 3.64

Posted

18 hours ago, ThePitereq said:

Hey! I've found this issue yesterday but it was late so there will be a fix for that today.
You can move button in the config. There are 2 possible values for that. One (default) is bigger and 2nd is in the right side of inventory.

Oh I see it now. Thank you. There's so much to work with I totally missed it 🙂

ThePitereq

Posted

9 minutes ago, thepiercedweirdo said:

Oh I see it now. Thank you. There's so much to work with I totally missed it 🙂

Yw. Sorry for the delay with updates. I have end of the semester and i need to make a lot of projects.

ThePitereq

Posted

Changed Status from Pending to Closed

Changed Fixed In to 2.0.2

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