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Wrong location message

Closed 1.1.0

Omega
Omega

Posted

Hi,

since 1.1.0 igot the following message. Theres the tier instead of location.

A Hard Bradley has spawned around Hard

 

Code in lang file

A <color=#cf3c4d>Hard</color> Bradley has spawned around <color=red>{0}</color>

Krungh Crow

Posted (edited)

ah i see what happened

{0}  is  the bradleytier that will change the name if changed in cfg
{1} is the location

so in your case you change the {0} into {1}
 

  "BradVanilla": "A <color=#EC1349>{0}</color> Bradley has spawned around <color=#EC1349>{1}</color>",
  "BradEasy": "A <color=green>{0}</color> Bradley has spawned around <color=green>{1}</color>",
  "BradMedium": "A <color=purple>{0}</color> Bradley has spawned around <color=blue>{1}</color>",
  "BradHard": "A <color=red>{0}</color> Bradley has spawned around <color=red>{1}</color>",
  "BradNightmare": "A <color=yellow>{0}</color> Bradley has spawned around <color=yellow>{1}</color>",

section from cfg
 

  "Tier Names": {
    "Vanilla": "Normal",
    "Easy": "Noob",
    "Medium": "Intermediate",
    "Hard": "Tough",
    "Nightmare": "Zombie"
  },

the names above will change in the message from language file {0} without the need to edit the language file to change the names

Edited by Krungh Crow
Omega

Posted

Thanks for fast reply. And how about economics? Is this {0} too.

 

Krungh Crow

Posted

  "KillRewardMessage": "You recieved {0}$ for Destroying the {1} BradleyApc",

yes goes same way 
{0} is value of economics
{1} Is bradleytier

Omega

Posted

Thank you very much!

 

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