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Error on update.

Pending 1.0.0

0g.Ghost.7373
0g.Ghost.7373

Posted

[Oxide.Plugins.NPCsController+BaseBrainCustomNpc Error]: BrainTick: System.NullReferenceException: Object reference not set to an instance of an object
  at Oxide.Plugins.NPCsController+BaseBrainCustomNpc.FindNearestEntities () [0x00028] in <e67391c174a248df94fbf719a4d71f32>:0 
  at Oxide.Plugins.NPCsController+BaseBrainCustomNpc.BrainTick () [0x0000e] in <e67391c174a248df94fbf719a4d71f32>:0 

Updating and got that..

walkinrey

Posted

is it spamming? does it affect the bots?

0g.Ghost.7373

Posted

Other than a random 1 to 3 "Failed to create agent because there is no valid NavMesh" now and then, the bots seem to load up fine..

It just gave that error when I updated.  I stopped the 2 plugins,  backed everything up, deleted the Bots file and uploaded the new files then loaded the new .cs files.

I did notice one thing, I had it using Rusts names last version, when it updated, that got turned to false. And they showed up on the map as NPC with no name..

I turned it back on they showed up as numbers. I had to turn on to use your random names file. SO now no more Bob, and other regular names unless I want to edit your name file. 

 

0g.Ghost.7373

Posted

Spoke too soon.  

The Oxide.Plugins.NPCsController+BaseBrainCustomNpc Error]: BrainTick: System.NullReferenceException: Object reference not set to an instance of an object error just came up.

Not sure what's causing it. The bots seem to be working file.
 

walkinrey

Posted

can i see your config? we haven't seen any NRE errors for hundreds of hours of tests on the server

0g.Ghost.7373

Posted

Seems to be only when I reloaded the RoamingNPCs plugin. Only happened twice. One when I first installed and once when I changed to use names. Since then its been fine, I even did a few test reloads. So not sure what caused it.

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