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Code review needed

Pending 1.5.2

Samael777
Samael777

Posted

StartTimers - called twice during basically the same event

CheckEventStatus - logic needs fixing for non-perfect scenarios, plus using the number of killed NPCs to determine if the event is done? really? Send your AI agent to mine to get knowledge transfer xD

Why even despawn and spawn again nodes every few minutes? The config is clear: we are spawning x amount of nodes, and that's all.

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