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plugin reloads

Work in Progress 1.4.4

1 hour ago, ChaoticStryfe said:

having reports that the plugin is not working after the server restarts, and I then reload it and it works...

it actually starting to look like consumablebuffs is the one not reloading

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16 hours ago, ChaoticStryfe said:

it actually starting to look like consumablebuffs is the one not reloading

thanks, will have a look at it.

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| Failed to call hook 'OnHealingItemUse' on plugin 'ConsumableBuffs v1.4.3' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.ConsumableBuffs.OnHealingItemUse (MedicalTool tool, BasePlayer player) [0x00007] in <377b4fa478474e0fa51895b858e6e8f3>:0

at Oxide.Plugins.ConsumableBuffs.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00207] in <377b4fa478474e0fa51895b858e6e8f3>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0

 

just saw this if it helps

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15 minutes ago, ChaoticStryfe said:

| Failed to call hook 'OnHealingItemUse' on plugin 'ConsumableBuffs v1.4.3' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.ConsumableBuffs.OnHealingItemUse (MedicalTool tool, BasePlayer player) [0x00007] in <377b4fa478474e0fa51895b858e6e8f3>:0

at Oxide.Plugins.ConsumableBuffs.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00207] in <377b4fa478474e0fa51895b858e6e8f3>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0

 

just saw this if it helps

have you noticed something not working properly?

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It seems to be working, I just have to come in at times and reload the plugin as it seems to stall.  Players keep telling me they can't access it until I reload it

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1 minute ago, ChaoticStryfe said:

It seems to be working, I just have to come in at times and reload the plugin as it seems to stall.  Players keep telling me they can't access it until I reload it

Hit me up on discord, I have new version for testing

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I'm getting the same reports. When the server restarts, any already placed Mixing tables will not mix drugs. The GUI and the buttons all show, but if you hit the Mix button nothing happens. If the player uses a hammer to pick up the mixing table and places it back down, everything works just fine.  Or if I reload the plugin it works again.

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4 hours ago, Zoreeno said:

I'm getting the same reports. When the server restarts, any already placed Mixing tables will not mix drugs. The GUI and the buttons all show, but if you hit the Mix button nothing happens. If the player uses a hammer to pick up the mixing table and places it back down, everything works just fine.  Or if I reload the plugin it works again.

Message me on discord and I will send you new version.

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