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CH47 unable to spawn

Not a Bug 1.0.5

Jordon
Jordon

Posted

Im sure I am missing something on my end. However, I everything else in CraftMenu I was able to spawn with the exception of CH47. I have CustomSkinStacks installed and PlaceAnything. Both have been reloaded including CraftMenu. I went and check the .json files for place anything and it says it uses the model for the Large Pool but when I go to place the CH47 is uses the repair bench as a model? Once you actually place it on the ground then its just a repair bench. The inventory icon is a CH47 though. But i'm drawling a blank on what I did wrong. Any help would be appriciated.

David

Posted

14 hours ago, Jordon White said:

Im sure I am missing something on my end. However, I everything else in CraftMenu I was able to spawn with the exception of CH47. I have CustomSkinStacks installed and PlaceAnything. Both have been reloaded including CraftMenu. I went and check the .json files for place anything and it says it uses the model for the Large Pool but when I go to place the CH47 is uses the repair bench as a model? Once you actually place it on the ground then its just a repair bench. The inventory icon is a CH47 though. But i'm drawling a blank on what I did wrong. Any help would be appriciated.

Hey, please send me your data files from CraftMenu and PlaceAnything, I will have a look for you.

David

Posted

Changed Status from Pending to Not a Bug

David

Posted

You have to change display name and short name to match between CraftMenu and PlaceAnything

as you can see on screenshot, in PlaceAnything "abovegroundpool" is used as base item for spawning 
ch47 instead of repair bench. Also display name is different.

image.png.d3991d0c19b463d95e937c0977c6f33a.png

Jordon

Posted

Okay, Thank you very much for your prompt response. 

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