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safe zones

Closed 1.2.0 1.2.1

Would you be able to add a check for safe zone to kick/kill the NPC?
Not just outpost, bandit, fishing, barns. But for custom prefabs as well?
I'm currently trying to deal with other NPCs in safe zones. But if a player gets killed by one. Then there's the walker to deal with after.

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Thank you. The player may have been being dramatic and the NPC was docile but from what they were saying it sounded like they were getting their ass whooped while trying to loot their corpse. I was handling things through RCON after I read that the admin was trying to get rid of the NPC.

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