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Error

Closed 1.0.2 1.0.3

ROMANYCH
ROMANYCH

Posted

Failed to call hook 'OnPlayerConnected' on plugin 'TeamFix v1.0.2' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.TeamFix.OnPlayerConnected (BasePlayer player) [0x00044] in <0e46d94cc2554c5b947e077ff1ad22b4>:0 
  at Oxide.Plugins.TeamFix.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00333] in <0e46d94cc2554c5b947e077ff1ad22b4>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0 

 

Rust Admin

Posted

 Failed to call hook 'OnPlayerConnected' on plugin 'TeamFix v1.0.2' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.TeamFix.OnPlayerConnected (BasePlayer player) [0x00044] in <a4a3cb68a01a46df9a25578e569f216c>:0

at Oxide.Plugins.TeamFix.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00333] in <a4a3cb68a01a46df9a25578e569f216c>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <12678b905a6d43c3a9cc366104306651>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <12678b905a6d43c3a9cc366104306651>:0

MasterSplinter

Posted

On 1/5/2022 at 12:51 AM, ROMANYCH said:
Failed to call hook 'OnPlayerConnected' on plugin 'TeamFix v1.0.2' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.TeamFix.OnPlayerConnected (BasePlayer player) [0x00044] in <0e46d94cc2554c5b947e077ff1ad22b4>:0 
  at Oxide.Plugins.TeamFix.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00333] in <0e46d94cc2554c5b947e077ff1ad22b4>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0 

 

 

On 1/5/2022 at 12:51 AM, ROMANYCH said:
Failed to call hook 'OnPlayerConnected' on plugin 'TeamFix v1.0.2' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.TeamFix.OnPlayerConnected (BasePlayer player) [0x00044] in <0e46d94cc2554c5b947e077ff1ad22b4>:0 
  at Oxide.Plugins.TeamFix.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00333] in <0e46d94cc2554c5b947e077ff1ad22b4>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0 

 

Same here

Khan

Posted

If anyone is willing to add me on discord and either know's how to re-create this error or is willing to help test this out since doing it solo isn't an option without more than just myself in a team.
Then my discord id is @ Khan#8615

Otherwise, if someone else is able to clearly explain how I can re-create this error that would also be helpful.

As soon as someone doesn't mind joining me on my test machine so that I can try to re-create this issue to debug this issue the sooner it can get resolved.

Otherwise, I will have to continue to wait like everyone else to get a second player to attempt to re-create it / debug it.

I am not able to re-create this error at the moment and the one person I had messaged about it 5 days ago has yet to get back to me about it.

Khan

Posted

Changed Status from Pending to Work in Progress

MasterSplinter

Posted (edited)

20 minutes ago, Khan said:

If anyone is willing to add me on discord and either know's how to re-create this error or is willing to help test this out since doing it solo isn't an option without more than just myself in a team.
Then my discord id is @ Khan#8615

Otherwise, if someone else is able to clearly explain how I can re-create this error that would also be helpful.

As soon as someone doesn't mind joining me on my test machine so that I can try to re-create this issue to debug this issue the sooner it can get resolved.

Otherwise, I will have to continue to wait like everyone else to get a second player to attempt to re-create it / debug it.

I am not able to re-create this error at the moment and the one person I had messaged about it 5 days ago has yet to get back to me about it.

from what I can tell it right before someone fully joins and spawns on the map as after every error it says some one has joined. only other thing is that it maybe due to a player being on a empty team and joining. I made an empty team last night for testing other stuff and notice that when I join It hasn't done it for me until I done that. 

 

Edit: I have also added you on discord for when you need a tester

Edited by rustyspoon23
Khan

Posted

Changed Status from Work in Progress to Closed

Changed Fixed In to 1.0.3

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