Jump to content

Map won't load

Closed 1.1.0 1.1.0

Keeps getting stuck here

ArgumentException: Invalid path
  at System.IO.Path.GetDirectoryName (System.String path) [0x0000d] in :0 
  at Prefab..ctor (System.String name, UnityEngine.GameObject prefab, GameManager manager, PrefabAttribute+Library attribute) [0x00019] in <9de5dffda4cd4ac083c5a63ec97c4429>:0 
  at Prefab.Load (System.UInt32 id, GameManager manager, PrefabAttribute+Library attribute) [0x00023] in <9de5dffda4cd4ac083c5a63ec97c4429>:0 
  at World.Spawn (ProtoBuf.PrefabData prefab) [0x00000] in <9de5dffda4cd4ac083c5a63ec97c4429>:0 
  at World+d__83.MoveNext () [0x000f4] in <9de5dffda4cd4ac083c5a63ec97c4429>:0 
  at WorldSetup+d__15.MoveNext () [0x00622] in <9de5dffda4cd4ac083c5a63ec97c4429>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in :0 
(Filename:  Line: 0)

And if possible could you make a version without a safezone.
I run an NPC heavy server and they keep getting inside.

Edited by thepiercedweirdo

Share this comment

Link to comment


Total number of downloads.



Total customers served.


Files Sold

Total number of files sold.


Payments Processed

Total payments processed.

  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.