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flying Huntsman

Closed 1.2.0 1.2.1

Since the "fix" for Huntsmen that spawn underground and in rocks i have found that 70% of them now spawn 20ft in the air, hang there for a short while then drop to the ground, some of those are still "viable" and can attack or be attacked the others seem to disappear although i still get the proximity alert message that there is an enemy in range ?

it can be something like a duck shoot !

Edited by pookins
corrected spelling "i" to "it" in last line :)

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Nice...navmesh updates still freck up the npc spawn on plugins.

Unless vanished they should drop to the floor quickly.

They rather dont spawn if no correct navmesh instead of floating high tho.

Time for some testrounds.

Cheers

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