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Clash with BradleyGuards (the other one)

Closed 1.0.6

Muktuk
Muktuk

Posted

Great plugin but I cannot get this to cooperate with Bazz3l's BradleyGuards.

I've got your BradleyOptions installed too and "Using BradleyGuards/ParaTroopers (Umod)" is set to true. If the server loads the plugins in the default order (guards then options then tiers), BradleyGuards overrides your plugins for HP and number of crates. If I unload Guards and then spawn a Bradley it uses the tiers exactly as intended. Any ideas on what's going on?

Krungh Crow

Posted

yes you have to set them to 0 in bazzels version that should work

Muktuk

Posted

No good I'm afraid, that gives me Bradleys with 0 hp. 

Krungh Crow

Posted

i run some tests in the weekend maybe i can build in some exclusions

Muktuk

Posted

That's great, thanks for looking into it. I've also dropped bazz3l a line asking if they can provide an option to disable hit point changing in their plugin. 

  • Like 1
Krungh Crow

Posted

Changed Status from Pending to Closed

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