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BUG

Pending 1.6.6.1

When its loaded in and a player builds it summons a npc. Even though they are not even doing anything remotely to using the NPC. Building with the blueprint only summons a pet. This barely happen today never had an issue before? Somehow its overwriting the building side of it and replacing it with summoning a npc

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Failed to call internal hook 'OnEntityTakeDamage' on plugin 'PersonalNPC v1.6.6' [2713007450] (Object reference not set to an instance of an object)
   at void Oxide.Plugins.PersonalNPC+PlayerBotController.RenderMenu(bool ignoreLastTime) in /home/container/carbon/plugins/PersonalNPC.cs:line 5214
   at object Oxide.Plugins.PersonalNPC.OnEntityTakeDamage(BaseCombatEntity entity, HitInfo info) in /home/container/carbon/plugins/PersonalNPC.cs:line 978
   at object Oxide.Plugins.PersonalNPC.InternalCallHook(uint hook, object[] args) in PersonalNPC.cs/Internal:line 277
Failed to call internal hook 'OnEntityTakeDamage' on plugin 'PersonalNPC v1.6.6' [2713007450] (Object reference not set to an instance of an object)
   at void Oxide.Plugins.PersonalNPC+PlayerBotController.RenderMenu(bool ignoreLastTime) in /home/container/carbon/plugins/PersonalNPC.cs:line 5214
   at object Oxide.Plugins.PersonalNPC.OnEntityTakeDamage(BaseCombatEntity entity, HitInfo info) in /home/container/carbon/plugins/PersonalNPC.cs:line 978
   at object Oxide.Plugins.PersonalNPC.InternalCallHook(uint hook, object[] args) in PersonalNPC.cs/Internal:line 277
 

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