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LootSpawnSlots

Closed 1.5.6

Hello

Armored Train gets error with this message:

Failed to compile: 'HumanNPC' does not contain a definition for 'LootSpawnSlots' and no accessible extension method 'LootSpawnSlots' accepting a first argument of type 'HumanNPC' could be found (are you missing a using directive or an assembly reference?) | Line: 4855, Pos: 54

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Hi. Do you use oxide or carbon? Enter version and o.version commands and send a screenshot of the console

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everything is up to date :

"ArmoredTrain", "Adem", "1.5.6"
Oxide.Rust Version: 2.0.6158

It seems the errors are coming from HumanNPC, I also have bugs with Convoy.
Unfortunately, the HumanNPC plugin is called the same as another "thing" in the facepunch/oxide engine.

I was advised to do this in your plugin:
replace : HumanNPC humanNPC = gameObject.GetComponent<HumanNPC>()
by : global::HumanNPC humanNPC = gameObject.GetComponent<global::HumanNPC>();

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As far as I know, if you reload the plugin, it will compile normally. This error appears only after the server restart. Or am I wrong,

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