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Just purchased, booted up server and....

No Response 1.0.1

JessieJane
JessieJane

Posted

Failed to call hook 'OnPluginLoaded' on plugin 'BotReSpawn v1.0.1' (NullReferenceException: Object reference not set to an instance of an object)

at BaseEntity.ServerInit () [0x000b0] in :0

at BaseNetworkable.Spawn () [0x00035] in :0

at BaseEntity.Spawn () [0x00000] in :0

at ItemModEntity.OnItemCreated (Item item) [0x00099] in :0

at Item.OnItemCreated () [0x00017] in :0

at Item.Initialize (ItemDefinition template) [0x0002f] in :0

at ItemManager.Create (ItemDefinition template, System.Int32 iAmount, System.UInt64 skin) [0x00065] in :0

at ItemManager.CreateByItemID (System.Int32 itemID, System.Int32 iAmount, System.UInt64 skin) [0x00012] in :0

at Oxide.Plugins.BotReSpawn.Isweapon (System.String i) [0x00008] in <9950fe290fab4c8f9a21d46e31197002>:0

at Oxide.Plugins.BotReSpawn.CheckKits () [0x000de] in <9950fe290fab4c8f9a21d46e31197002>:0

at Oxide.Plugins.BotReSpawn.OnPluginLoaded (Oxide.Core.Plugins.Plugin plugin) [0x00015] in <9950fe290fab4c8f9a21d46e31197002>:0

at Oxide.Plugins.BotReSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x005ca] in <9950fe290fab4c8f9a21d46e31197002>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0

JessieJane

Posted

AND after deleting all parts of BotSpawn and uploading BotReSpawn, booted up server and MY SERVER WIPED - AGAIN !!!  WTH.

  • Like 1
  • Administrator
Steenamaroo

Posted

Hi,
Do you mind if I DM you about that error?

Psyonide

Posted

I may be in the same situation. My server wipes on each restart now. It crashed so a restart was needed. What do you recommend?

JessieJane

Posted

Sure, DM me about that error.  I need to get this resolved ASAP.

l0rdnic0

Posted

So Its Botrespawn I have to blame for a new fresh wipe after my server restart today??? wow that 40$...... SMH

JessieJane

Posted

1 hour ago, JessieJane said:

Sure, DM me about that error.  I need to get this resolved ASAP. @Steenamaroo

 

  • Administrator
Steenamaroo

Posted

There's been an update to the plugin since I asked to DM you, but thank you!
Issue is resolved.

JessieJane

Posted

Yes, installed the update and no more errors.  I do have an issue, however.   A player reported and I have verified... bots will run up to you as if to attack or shoot you but they don't shoot.   They just run around with weapons drawn (Scientists).  Unless you get right up in their face, they won't ever shoot you.  Or, if you shoot them first.   They are all set peacekeeper false with appropriate aggro distance of 30.    Any thoughts on this?  Could this be an issue with the recent AI tweaks done by Facepunch?   Or is this a plugin issue?  I am just not sure what to do to fix.

JessieJane

Posted (edited)

Oh. a few more questions.... what is a "substation" considered to be on the map?  What do the numbers represent for the types of bots?  Where would the bots spawn for the "Train Tunnel" locations?   Since Harbors aren't designated Large or Small, and there are only two in the config, how do I know which is which?   Lastly, since there aren't enough gas stations, supermarkets, abandoned military bases, harbors, etc for what I have on my map and I prefer to have bots at ALL monuments rather than a few, would I be able to duplicate entries and simply advance the number ie - Oxum's Gas Station 6, 7, 8, 9 and still have the plugin work correctly or is this something that needs to be coded into the .cs file? @Steenamaroo

Edited by JessieJane
  • Administrator
Steenamaroo

Posted (edited)

@JessieJane- Please accept my apologies - I don't know how I missed these follow-up questions.

I *think* I've replied to every single support request but these last message slipped through, possibly because the original request was resolved.

 

With peacekeeper false and aggro range 30 you're right - They should certainly be shooting.
If this is still an open issue with V1.0.4, please let me know and, if possible, please let me know what weapons the npcs would have been using or, better yet,
send your kits data file and the name of the kit they were wearing.
 

For the substations and harbours questions - There is a 'Show all profiles' button in the UI to make it easy to differentiate between similar ones, and duplicate ones.
I recommend flying up in the air a bit first, as it makes it easier to see what's what.

 

 

You say "there aren't enough gas stations, supermarkets...for what I have on my map."
Are you saying that some of the monuments you have on your map aren't automatically showing up under 'default monuments' in UI?

Copying and pasting as you describe wouldn't work, as there's more to it behind the scenes, but certainly creating custom profiles at those locations would.

However...you shouldn't have to - If these are default monuments, and there's less than 10 of them, they should be auto-listed.

 

If this is an open issue and you'd be willing to share your map seed, or link, I'd like to load it up and get this sorted.

Edited by Steenamaroo
Guest

Posted

Changed Status from Pending to No Response

JessieJane

Posted

This issue was handled, should be marked Completed, not No Response.

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