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DocNorris

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  1. DocNorris

    Cargo ship bug

    They still dont spawn for me tho even tho I have updated. I will see if they spawn after server restart start later.
  2. DocNorris

    Cargo ship bug

    Players are getting stuck in walls when the boat is moving as well .
  3. DocNorris

    Cargo ship bug

    Hi, crates are still not spawning on cargoship after latest update
  4. DocNorris

    Decay issues

    Also turrets that were placed on the barges before update no longer work
  5. DocNorris

    Decay issues

    If you remove the tc and place another it doesnt decay
  6. DocNorris

    Decay issues

    Hi, players can build on the barges and their builds wont decay
  7. DocNorris

    Fails to load

    NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.ArmoredTrain+EventLauncher+<AutoEventCorountine>d__5.MoveNext () [0x0008b] in carbon\plugins\ArmoredTrain.cs:1815
  8. DocNorris

    Fails to load

    It was coming from this plugin. I had to delete my config file to fix it
  9. DocNorris

    Fails to load

    getting this error tho Loaded plugin ArmoredTrain v1.7.0 by Adem [477ms] Checksum validation failed for 'TrainCar.RPC_WantsUncouple' [OnTrainCarUncouple] Checksum validation failed for 'TrainCoupling.TryCouple' [CanTrainCarCouple] Checksum validation failed for 'PowerCounter.ToggleDisplayMode' [OnCounterModeToggle] Checksum validation failed for 'PowerCounter.ToggleDisplayMode' [OnCounterModeToggle [patch]] Checksum validation failed for 'PowerCounter.SERVER_SetTarget' [OnCounterTargetChange] Checksum validation failed for 'PowerCounter.SERVER_SetTarget' [OnCounterTargetChange [patch]] Checksum validation failed for 'SamSite.ToggleDefenderMode' [OnSamSiteModeToggle]
  10. DocNorris

    Fails to load

    Never mind its working now
  11. DocNorris

    Fails to load

    Hi it doesnt detect the Halloween preset
  12. DocNorris

    Rivers are not edible.

    Changed Status from Pending to Work in Progress
  13. DocNorris

    Rivers are not edible.

    Thanks I will look into it
  14. Thanks for the update, I was wondering if you could add a virtual recycler option as well ?
  15. Hi, I was wondering how this mod works when spawning a box in. Do the players need to provide there own box and when entering the command then it coverts it to a recycler or does it just spawn a box in every time the command is entered ? I had a similar mod that gives them the box when entering the command and people were abusing it spawning 100s in then recycling them ? Also is there a way to stop them using it in a during a raid ? Thanks
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