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Enchantress's Achievements
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Enchantress started following Help spawning workbenches in gc
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So somehting is going on i have deleted over 1500 workbenches under my map in my gc and there is still an infinite amount down there and my rcon says this: [Skill Tree] Spawned: workbench3.deployed and its spamming in my console. Please help
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Also one more thing i would like to see. I know it is already here somewhere but i have never found it so maybe make easier lol. When people buy stuff for you it just goes into your purchases. I have not been able to find bought stuff from other people so i just dont use it lol.
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Enchantress started following How can we suck less?
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There is two things i would like to see implemented on the site. First is a price low to high filter for paid plugins. I know there is free and paid but sometimes you only have a little bit of money left to buy plugins with and going to paid there is all differnet prices I would like to filter it low to high so I wouldnt have to go threw all paid plugins. Secondly a better search algorithm. For instance the other day I was looking for a drug plugin and searched drug and so many different things showed up that was not even relevant. Also tried searching shop the other day and couldnt get shop plugins up just a bunch of maps and other stuff. Thank you for doing this and listening to us and taking our suggestions. Thank you to the whole codefling staff for all the work yall put into this.
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Awesome that would be great thank you very much
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Enchantress started following Having issue with Npc not shooting and apples fall on ground
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Is there a way to make apples go in inventory instead of falling on ground players are complaining about losing apples cause they fall on ground and they cant find them
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yes gun is loaded and yes only with kit
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Enchantress started following Error after today's update
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Error while compiling BoneMarket: 'PlayerInventory' does not contain a definition for 'AllItems' and no accessible extension method 'AllItems' accepting a first argument of type 'PlayerInventory' could be found (are you missing a using directive or an assembly reference?) | Line: 478, Pos: 49
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Enchantress started following papi
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Enchantress started following imthenewguy
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Enchantress started following Sell in vending machines
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Enchantress changed their profile photo
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I am not able to sell in vending machines i know at one point players could but now they are not able to. please help
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yes i use loot defender. Sorry for such delay on response my pc broke right after posting this so i have not been able to be online for a bit i am sorry. I had loot defender to lock i will turn it off for heli hopefully that is the issue.
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Update after testing its after a certain time of it being out that it stops letting me damage it on all profiles here is the config for the easy one the way i have set up and after couple minutes it stoped letting me damage it even. I can not figure out where i have messed up the config at to cause this issue "Heli Signal (Easy)": { "Number of helicopters called to the player": 1, "Helicopter display name": "Heli Signal (Easy)", "Skin ID of the custom Supply Signal": 2920175997, "Profile shortname (for use in permission and give command)": "easy", "Enable purchasing using custom currency via the buy command": true, "Cost to purchase (using buy command)": 100000, "Starting health": 12500, "Main rotor health": 900, "Tail rotor health": 500, "Initial Helicopter speed until it arrives at location": 42, "Helicopter max speed (Default = 42)": 42, "Distance from target when orbiting (Default = 75)": 75, "Max orbit duration when Helicopter arrives at location (Default = 30)": 30, "Helicopter max rotation speed SCALE (Default = 1.0)": 1, "Number of crates to spawn": 4, "Number of locked hackable crates to spawn": 0, "Hack time for locked crate (seconds)": 900, "Locked crate despawn time (seconds)": 7200, "Bullet damage (Default = 20)": 20, "Bullet speed (Default = 250)": 250, "Gun fire rate (Default = 0.125)": 0.125, "Gun burst length (Default = 3)": 3, "Time between bursts (Default = 3)": 3, "New target detection range (Default = 150)": 150, "Max targeting range (Default = 300)": 300, "Weapon accuracy % (1 to 100)": 40, "Max number of rockets to fire (Default = 12)": 12, "Time between rockets (Default = 0.2)": 0.2, "Rocket damage scale (Default = 1.0)": 1, "Napalm chance (Default = 0.75)": 0.75, "Despawn timer": 3600, "Only owner can damage (and team if enabled)": true, "Allow Helicopter to target other players": false, "Block damage to calling players bases": false, "Block damage to other players bases": true, "Block damage to other players": true, "Block damage ALWAYS to entities in the protected prefab list": false, "Disable Heli gibs": false, "Gibs too hot to mine time (Seconds)": 0, "Health of gibs (more health = more resources)": 500, "Lock mining gibs to owner": true, "Unlock mining gibs to others after time in seconds (0 = Never)": 300, "Disable fire on crates": true, "Crate fire duration (seconds)": 0, "Lock looting crates to owner": true, "Unlock looting crates to others after time in seconds (0 = Never)": 300, "Reward points issued when destroyed (if enabled)": 10000, "XP issued when destroyed (if enabled)": 10, "Scrap amount issued when destroyed (if enabled)": 0, "Custom reward amount issued when destroyed (if enabled)": 1000, "Damage Threshold (Min damage player needs to contribute to get rewards)": 100, "BotReSpawn profile to spawn at crash site (leave blank for not using)": "", Sorry for updating so much but ive set it back to default and only change one thing at a time and im pretty postive its the "Only owner can damage (and team if enabled)": true, set true causing it i have it at false and everything else as above and its working so that is why i think it is that. Again sorry for updating so much just thought id let u know what i have found. Also this is gonna be awesome addition to server thank you for creating it.
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when settting heli to 75000 hp after a bit i can no longer damage it but 37500 seems to work just fine any ideas what im doing wrong?
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On server startup i got this message. [Stack Modifier] Yo Tell Developer about missing defaults! draculacape, 1 [Stack Modifier] Yo Tell Developer about missing defaults! draculamask, 1 [Stack Modifier] Yo Tell Developer about missing defaults! gunrack.single.1.horizontal, 10 [Stack Modifier] Yo Tell Developer about missing defaults! gunrack.single.2.horizontal, 10 [Stack Modifier] Yo Tell Developer about missing defaults! gunrack.single.3.horizontal, 10 [Stack Modifier] Yo Tell Developer about missing defaults! door.double.hinged.bardoors, 1 [Stack Modifier] Yo Tell Developer about missing defaults! bathtub.planter, 10 [Stack Modifier] Yo Tell Developer about missing defaults! head.bag, 1 [Stack Modifier] Yo Tell Developer about missing defaults! fishtrophy, 1 [Stack Modifier] Yo Tell Developer about missing defaults! huntingtrophylarge, 1 [Stack Modifier] Yo Tell Developer about missing defaults! huntingtrophysmall, 1 [Stack Modifier] Yo Tell Developer about missing defaults! minecart.planter, 10 [Stack Modifier] Yo Tell Developer about missing defaults! rail.road.planter, 10 [Stack Modifier] Yo Tell Developer about missing defaults! rockingchair, 5 [Stack Modifier] Yo Tell Developer about missing defaults! rockingchair.rockingchair2, 5 [Stack Modifier] Yo Tell Developer about missing defaults! rockingchair.rockingchair3, 5 [Stack Modifier] Yo Tell Developer about missing defaults! knife.skinning, 1 [Stack Modifier] Yo Tell Developer about missing defaults! storage_barrel_a, 1 [Stack Modifier] Yo Tell Developer about missing defaults! storage_barrel_b, 1 [Stack Modifier] Yo Tell Developer about missing defaults! storage_barrel_c, 1 [Stack Modifier] Yo Tell Developer about missing defaults! torchholder, 1 [Stack Modifier] Yo Tell Developer about missing defaults! wantedposter.wantedposter2, 1 [Stack Modifier] Yo Tell Developer about missing defaults! wantedposter.wantedposter3, 1 [Stack Modifier] Yo Tell Developer about missing defaults! wantedposter.wantedposter4, 1 [Stack Modifier] Yo Tell Developer about missing defaults! wantedposter, 1 [Stack Modifier] Yo Tell Developer about missing defaults! frontiermirror.large, 1 [Stack Modifier] Yo Tell Developer about missing defaults! frontiermirror.medium, 1 [Stack Modifier] Yo Tell Developer about missing defaults! frontiermirror.small, 1 [Stack Modifier] Yo Tell Developer about missing defaults! frontiermirror.standing, 1 [Stack Modifier] Yo Tell Developer about missing defaults! goldframe.large, 1 [Stack Modifier] Yo Tell Developer about missing defaults! goldframe.medium, 1 [Stack Modifier] Yo Tell Developer about missing defaults! goldframe.small, 1 [Stack Modifier] Yo Tell Developer about missing defaults! goldframe.standing, 1 [Stack Modifier] Yo Tell Developer about missing defaults! goldmirror.large, 1 [Stack Modifier] Yo Tell Developer about missing defaults! goldmirror.medium, 1 [Stack Modifier] Yo Tell Developer about missing defaults! goldmirror.small, 1 [Stack Modifier] Yo Tell Developer about missing defaults! goldmirror.standing, 1 [Stack Modifier] Yo Tell Developer about missing defaults! lightup.large, 1 [Stack Modifier] Yo Tell Developer about missing defaults! lightupframe.medium, 1 [Stack Modifier] Yo Tell Developer about missing defaults! lightupframe.small, 1 [Stack Modifier] Yo Tell Developer about missing defaults! lightupframe.standing, 1 [Stack Modifier] Yo Tell Developer about missing defaults! lightupmirror.large, 1 [Stack Modifier] Yo Tell Developer about missing defaults! lightupmirror.medium, 1 [Stack Modifier] Yo Tell Developer about missing defaults! lightupmirror.small, 1 [Stack Modifier] Yo Tell Developer about missing defaults! lightupmirror.standing, 1 [Stack Modifier] Yo Tell Developer about missing defaults! scrapframe.large, 1 [Stack Modifier] Yo Tell Developer about missing defaults! scrapframe.medium, 1 [Stack Modifier] Yo Tell Developer about missing defaults! scrapframe.small, 1 [Stack Modifier] Yo Tell Developer about missing defaults! scrapframe.standing, 1 [Stack Modifier] Yo Tell Developer about missing defaults! scrapmirror.large, 1 [Stack Modifier] Yo Tell Developer about missing defaults! scrapmirror.medium, 1 [Stack Modifier] Yo Tell Developer about missing defaults! scrapmirror.small, 1 [Stack Modifier] Yo Tell Developer about missing defaults! scrapmirror.standing, 1 [Stack Modifier] Yo Tell Developer about missing defaults! twowaymirror.window, 1 [Stack Modifier] Yo Tell Developer about missing defaults! woodframe.large, 1 [Stack Modifier] Yo Tell Developer about missing defaults! woodframe.medium, 1 [Stack Modifier] Yo Tell Developer about missing defaults! woodframe.small, 1 [Stack Modifier] Yo Tell Developer about missing defaults! woodframe.standing, 1 [Stack Modifier] Yo Tell Developer about missing defaults! woodmirror.large, 1 [Stack Modifier] Yo Tell Developer about missing defaults! woodmirror.medium, 1 [Stack Modifier] Yo Tell Developer about missing defaults! woodmirror.small, 1 [Stack Modifier] Yo Tell Developer about missing defaults! woodmirror.standing, 1 [Stack Modifier] Yo Tell Developer about missing defaults! vampire.stake, 1 [Stack Modifier] Successfully updated all server stack sizes. lol just wanted to let you know.
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can we get an update adding homing missles. Also if you put a stack of guns on a gun rack it kicks you from game. Thank you