Hello, I just bought the plugin and it is very good but I would have another interface for the mixer, for this I have another plugin that works very well and I just would like to be able to use the custom elements of Ganja 2.0 and not table modification is it possible? I would also like to know how to remove the play of color when using the joint just keeping the smoked thank you
hey can you explain me in ganja 2.0 have put the code
private void Init() { timer.In(1f, () => { Loottable?.Call("AddCustomItem", this, <item id goes here>, <skin id goes here>, "<custom name goes here>"); }); }
for is look in loottable please !
I have the devollopeur of "loot-table-stacksize-gui" which tells me that I can add your personalized items to its loot table by incorporating the lines of code that I am shown to you upper
Hello, I would like to know if it would be possible to implement in the plugin code if to have the possibility of having the custom items in my loot plugin
private void Init()
{
timer.In(1f, () =>
{
Loottable?.Call("AddCustomItem", this, <item id goes here>, <skin id goes here>, "<custom name goes here>");
});
}
hello / Good evening, in games when I use the items modify there are the custom skins but not to own them for example the anti poison syringe has the same faculty as it basic
Hello, where I have to put the line of code
"(void) AddCustomItem(Plugin plugin, int itemId, ulong skinId) (void) AddCustomItem(Plugin plugin, int itemId, ulong skinId, string customName)" Because I don't know and I would like to add items that I have with other plugins
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