Ok so apologies if this has been addressed previously, but for the life of me I cannot find a solution to the exact issue I am having.
The bots only move around if a player is visible and within 200m, they just stand still otherwise (also stand still if player is invisible and within 200m).
Is this a Rust thing or a BotSpawn thing to save server lag? If it's a BotSpawn thing is there a way to turn it off or at least adjust the distance (cannot find a setting for it in BotSpawn config for it)?
It just seems easy to pick them off 1 by 1 if you're just outside of the 200m range then run in (unless the repsawn timer is quick).