I added a small feature that I needed personally, maybe its useful for others too if you implement it into the main version.
What I did is, I added a config option to disable the automatic deletion of non-existing plugins from the config file. I also made sure that the CheckNewVersion method skips any non-existing plugins that are still in the config.
Ill attach the updated file below.
UpdateChecker.cs
When you try to go back from space into the atmosphere, this message is beeing spammed and I keep moving without gravity. This only happens if you move down from space without any vehicle though.
The new "scientist2" Scientists are not counted as NPC Kills, even though I added them to the "Combine npc kills list" in the config. Whenever I kill any other scientist the NPC Kills in PlayerLog.json go up, but not with the new scientists on oil.
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