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iTedy

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Everything posted by iTedy

  1. iTedy

    IQTravellingVendor

    Hello everyone, If you are using the official Traveling Vendor event alongside your plugins, here are the essential console commands (convars) to manage it. These are very helpful if you want to test the pathing or clear the map: travellingvendor.should_spawn True/False Description: This is the master switch. Set it to True if you want the event to trigger automatically on its own schedule. Set it to False to disable the default event. travellingvendor.startevent Description: Manually triggers the event immediately. It will spawn the vendor truck at a random suitable location on the Ring Road. travellingvendor.spawn Description: Force-spawns the vendor truck at a fixed, default coordinate on the map. travellingvendor.alive_time_seconds 1800 Description: Sets how long the vendor remains on the map before despawning. (Default is 1800 seconds / 30 minutes). travellingvendor.attempt_pullovers True/False Description: When set to True, the truck will try to pull over to the side of the road and stop when it detects players nearby to allow for easier trading. Pro Tip: If you have multiple vendors stuck on the map and want to remove them instantly, use the following delete command: del assets/prefabs/npc/travelling vendor/travellingvendor.prefab Hope this helps anyone trying to balance the default event with custom vendor plugins!
  2. "Hi, I'm having trouble finding the documentation for this plugin. What is the admin permission string and what are the available console commands for spawning and finding the vendor? Thanks in advance!"
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