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theLizardWizard

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Everything posted by theLizardWizard

  1. While the system allows players to flag themselves either as PvE or PvP (Default is set to PvE), PvE players/player structures seem unaffected and are still able to take damage from PvP and PvE flagged players. Would love the ability to have players/teams flag themselves as one or the other and be able to otherwise coexist on my server. Is this possible/intended?
  2. Would I be able to adjust the damage on explosives as well? (ie Timed Explosive Charges) or is this strictly just guns?
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