Jump to content

SpookyBoo12

Member
  • Posts

    75
  • Joined

  • Last visited

Everything posted by SpookyBoo12

  1. Problema este că nu prea știu cum să configurez NPC-urile folosind BetterNPC. Când încerc să adaug NPC-uri prin RustEdit și să le fac statice, nu mi se pare corect - vreau să patruleze. Am încercat să folosesc coordonatele din RustEdit pentru a le seta locațiile de apariție, dar nu apar în joc. Simt că fac ceva greșit. Am încercat chiar să copiez o configurație NPC existentă, dar tot nu funcționează corect...
  2. Hello, I would like to request the configuration of a few NPCs using the BetterNPC plugin in the Vulcano area. Currently, the loot there is very valuable, but the location is completely unguarded, which feels unbalanced. The goal is to add a bit of challenge and make the area more rewarding and competitive. Also, I just wanted to say – great job on the map overall! It looks amazing and feels well thought out. The layout and attention to detail really make the experience enjoyable. Keep up the great work! Thanks in advance for your help!
  3. Hi there, First of all, great work on the Barges plugin — it adds a really unique feature to the game and works very well! I have a suggestion regarding barge ownership and protection once a player spawns one using a flare: Currently, any player can steal or take control of a barge, even if it was spawned by someone else. It would be very helpful to implement an ownership system, where only the player who called the barge can: anchor or move it; interact with the engine or anchor controls. Implementation ideas: Store the ownerID of the player who threw the flare. Add permission checks for core interactions (anchoring, driving, etc.). (Optional bonus) Integration with ZoneManager to create a temporary private zone around the barge. This would prevent griefing or barge stealing and would make the plugin more secure and server-friendly, especially in PvP environments where barge loot is valuable. Thanks in advance — and keep up the awesome work!
  4. Hi, After updating to Full Drugs Configuration for Custom Mixing Table v1.4.5, I noticed that the icons for all custom items (teas and explosives) no longer appear in the mixing table UI. Details: All custom teas, custom drugs, and custom explosives show up in the list but without any icon/image (just a transparent or blank square). The items still work and can be crafted correctly – it’s just the icons that are missing.
  5. Hi! I saw in your video that you had working barges on the Sunkenland_ver11 map, and I wanted to ask how you managed to configure the barge plugin to make them appear correctly on that map. I’m also using the barge plugin, but I’m not sure how to set the spawn points or coordinates specifically for this map. If you could share an example of your configuration or explain how you set it up, it would really help me out. Thanks a lot for your time and support! All the best, SpookyBoo12
  6. Hi! I saw in your video that you had working barges on the Sunkenland_ver11 map, and I wanted to ask how you managed to configure the barge plugin to make them appear correctly on that map. I’m also using the barge plugin, but I’m not sure how to set the spawn points or coordinates specifically for this map. If you could share an example of your configuration or explain how you set it up, it would really help me out. Thanks a lot for your time and support! All the best, SpookyBoo12
  7. Hello, I recently downloaded the map Sunkenland_ver11 because it looked really cool and well-designed. However, I noticed something unusual: the train goes through water. Is this intentional, or is it a bug? I was expecting a more realistic environment where the tracks don't get flooded. Looking forward to your reply. Thanks in advance!
  8. I wanted to show you a detail of that floating grass. And yes, I fixed it — I also had the NPCs from the Gasoline map, I reconfigured everything and now it's all perfect.
  9. Bună, Acest lucru ar putea fi legat de obiectele plasate cu harta benzinei, dar am găsit ceva neobișnuit în timp ce observam NPC-urile. Ar fi putut fi plasat incorect sau neintenționat grupat acolo. Vă rog să-mi spuneți dacă doriți să vă ofer mai multe detalii sau coordonate. Mulţumesc!
  10. Hello, I’m encountering an issue with NPCs floating above the ground on the KongSkullIslandv1.25 -Jungle map. I’ve installed the map correctly and I’m also using the BetterNPC addon. I made sure to copy all the required files properly, but despite that, the NPCs are not behaving as expected — they appear to hover or float instead of standing on the terrain. Is this a known issue with this map or with the NPC addon? Are there any fixes or additional steps I need to follow to make the NPCs interact properly with the terrain? Thanks in advance for your help! Best regards, SpookyBoo12
  11. Hey! I know this plugin doesn't directly handle the crafting system, but since it already manages loot tables, recycler output, furnaces, and stack sizes, I think it would make sense to include an optional crafting speed setting as well. For example, on x2 or x3 servers, it would be really useful to reduce crafting time accordingly — like a 0.5x multiplier so players don’t have to wait as long when crafting, keeping everything balanced across loot, smelting, and crafting. Could be a simple config option like: "craftingSpeedMultiplier": 0.5 Thanks in advance, and great work on the plugin!
  12. Hello, I've encountered a few issues after customizing the images (icons/avatars) in my plugin: Once I replace the default images (like avatar/logo) with my own – even if I keep the exact same size – the Discord notifications stop appearing. Dacă schimb doar logo-ul avatarului, totul funcționează. Dar odată ce înlocuiesc și celelalte imagini de scenă (pentru crafting sau progres), notificările Discord nu mai apar. În plus, toate culorile de stare din timpul etapelor (de exemplu, roșu, verde) devin galbene în mod implicit și nu mai reflectă starea corectă. Întrebarea mea este: Trebuie neapărat să folosesc imaginile implicite furnizate de Codefling pentru ca notificările Discord și etapele de culoare adecvate să funcționeze? Sau există o convenție de denumire, un format sau o configurație specifică pe care trebuie să o urmez pentru ca imaginile personalizate să funcționeze corect? Mulțumesc anticipat! KS în avans!
  13. Hello, I’d like to report an issue I’ve noticed with how the plugin handles loot multipliers. When you configure fixed loot values (e.g. x2 scrap from barrels), any active buffs from teas or foods are completely ignored. For example: A player drinks Advanced Scrap Tea, which should increase the amount of scrap gained from barrels. However, if the plugin is set to give exactly 2 scrap from each barrel, The player will always receive exactly 2 scrap, regardless of the buff. This means the plugin overrides the vanilla mechanics and disregards any active player buffs, which ideally shouldn't happen—at least not for loot types that are normally affected by buffs (barrels, ore, wood, etc.). Would it be possible to update the plugin so that: Active buffs are taken into account, or At least add an option to allow buffs to be applied on top of the configured loot values? Thanks a lot in advance!
  14. Bună ziua! Am observat că plugin-ul tău "Loot Table & Stacksize GUI" nu pare să ia în considerare efectele ceaiurilor și plăcintelor care cresc sumele de colectare sau pradă. De exemplu: - Când un jucător bea **Advanced Scrap Tea**, resturile primite ar trebui să crească. - La fel și cu **Ceaiul de minere**, **Ceaiul de lemn** și **Plăcintă cu ciuperci** (care crește viteza de colectare/cantitate). Cu toate acestea, cu pluginul activ, cantitățile de pradă rămân statice și **nu reflectă niciunul dintre buff-urile active de la ceaiuri sau mâncare**. Ați putea să vă gândiți să adăugați suport, astfel încât aceste bonusuri să fie respectate atunci când generați pradă pentru jucători sau containere? Mulțumesc mult anticipat – ar fi grozav să avem compatibilitate deplină cu sistemul de buff al lui Rust! Cu stimă
  15. SpookyBoo12

    Key

    Hello, I recently bought your plugin on Codefling. Could you please send me the license key?
1.9m

Downloads

Total number of downloads.

9k

Customers

Total customers served.

131.8k

Files Sold

Total number of files sold.

2.8m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.